Fixed functions.yml

This commit is contained in:
NovaRain
2023-12-27 13:25:19 +08:00
parent 7e47607781
commit ea9a701f51
+1 -1
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@@ -779,7 +779,7 @@
detail: void reg_anim_animate_and_hide(ObjectPtr, int animID, int delay)
doc: |
Works exactly like `reg_anim_animate` but the object will automatically disappear after the last animation frame (but not destroyed).
- `delay`: delay from the previous animation. A value of -1 will execute the specified animation immediately after the previous one in the sequence ends.
- `delay`: delay from the previous animation. A value of -1 will execute the specified animation immediately after the previous one in the sequence ends.
opcode: 0x825b
- name: reg_anim_light
detail: void reg_anim_light(ObjectPtr, int light, int delay)