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Fixed the start procedure not being called correctly
* If the required standard script procedure is missing, the procedure above the start proc is called instead of the start (from Crafty) Added a id reversion mechanism to remove_weapon_knockback.
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@@ -79,7 +79,7 @@ GraphicsHeight=0
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GPUBlt=0
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;Set to 1 to allow using 32 bit graphics for talking heads
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;Requires graphics mode 4 or 5, and GPUBlt set to 1
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;Requires DX9 graphics mode and v2.0 pixel shader support (see GPUBlt option)
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Use32BitHeadGraphics=0
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;Set to 1 to automatically search for alternative avi video files when Fallout tries to play the game movies
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