Removed DisplaySecondWeaponRange from ddraw.ini (always enabled)

Minor edits to some code and documents.
This commit is contained in:
NovaRain
2020-01-23 20:35:18 +08:00
parent 36b3b6a2c7
commit e733954e65
6 changed files with 13 additions and 15 deletions
+1 -4
View File
@@ -374,7 +374,7 @@ CorpseDeleteTime=6
;Set a number of milliseconds to idle each input loop
;Set to -1 to disable
;Set to 0 to idle only if other processes are waiting for processor time
;Set to 0 to idle only if other processes of equal priority are waiting for processor time
;Set to 1 (or some higher number if needed, the maximum is 127) to prevent 100% CPU use
ProcessorIdle=-1
@@ -484,9 +484,6 @@ BonusHtHDamageFix=1
;Set to 1 to display additional points of damage from Bonus HtH/Ranged Damage perks in the inventory
DisplayBonusDamage=0
;Set to 1 to display the range of the second attack mode in the inventory when you switch weapon modes in active item slots
DisplaySecondWeaponRange=1
;Modify the maximum number of animations allowed to run on a map. (Default is 32, and the maximum is 127)
AnimationsAtOnceLimit=120