Added "art_cache_clear" script function.

This commit is contained in:
NovaRain
2019-01-20 08:54:33 +08:00
parent 774e31b9f6
commit e379e71410
5 changed files with 12 additions and 0 deletions
+1
View File
@@ -238,6 +238,7 @@
#define party_member_list_all party_member_list(1)
#define art_cache_clear sfall_func0("art_cache_clear")
#define attack_is_aimed sfall_func0("attack_is_aimed")
#define car_gas_amount sfall_func0("car_gas_amount")
#define create_win(winName, x, y, w, h) sfall_func5("create_win", winName, x, y, w, h)
@@ -560,6 +560,9 @@ Some utility/math functions are available:
- returns the setting value from the AI packet of an object (critter)
- use AI_CAP_* constants from define_extra.h for the aiParam argument to get AI value
> void sfall_func0("art_cache_clear")
- clears the cache of FRM image files loaded into memory
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