Added CorpseDeleteTime option (from Mr.Stalin)

Fixed some functionality issues of fake perks.
This commit is contained in:
NovaRain
2019-03-15 19:20:30 +08:00
parent 83b0862db6
commit e11755cb2d
5 changed files with 111 additions and 75 deletions
+1 -1
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@@ -8,7 +8,7 @@
; be used to remove their hardcoded effects, and add new stat/skill effects
;Name=The name of the perk (max 63 characters)
;Desc=The description of the perk (max 1023 characters)
;Desc=The description of the perk (max 255 characters)
;Image=The line number (0-indexed) of the corresponding FRM in skilldex.lst
;Ranks=The number of perk levels
;Level=The minimum required level
+5
View File
@@ -357,6 +357,11 @@ PlayIdleAnimOnReload=0
;Set to 1 to prevent corpses from blocking line of fire
CorpseLineOfFireFix=0
;Changes the timer (in days) for deleting corpses on a map after you leave (valid range: 0..13)
;Default is 6. Set to 0 for a 12-hour timer
;The corpses of critters with 'Ages' flag or on maps with 'dead_bodies_age=No' set in maps.txt will not disappear
CorpseDeleteTime=6
;Set a number of milliseconds to idle each input loop
;Set to -1 to disable
;Set to 0 to idle only if other processes are waiting for processor time