Added a function extension for vanilla metarule3 function

Added SET_HORRIGAN_ENCOUNTER function to metarule3.
Updated German translation.
This commit is contained in:
NovaRain
2020-07-24 21:20:48 +08:00
parent 29da941582
commit deaaf6a137
10 changed files with 165 additions and 4 deletions
+11 -3
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@@ -262,8 +262,8 @@
#define party_member_list_all party_member_list(1) #define party_member_list_all party_member_list(1)
// fake perks/traits add mode flags // fake perks/traits add mode flags
#define ADD_PERK_MODE_TRAIT (1) // add to the player's traits #define ADD_PERK_MODE_TRAIT (1) // add to the player's traits list
#define ADD_PERK_MODE_PERK (2) // add to the player's perks #define ADD_PERK_MODE_PERK (2) // add to the player's perks list
#define ADD_PERK_MODE_REMOVE (4) // remove from the list of selectable perks (after added to the player) #define ADD_PERK_MODE_REMOVE (4) // remove from the list of selectable perks (after added to the player)
// instantly apply the item to dude_obj (w/o animation) // instantly apply the item to dude_obj (w/o animation)
@@ -277,7 +277,15 @@
if (get_flags(obj1) bwand FLAG_MULTIHEX) distance--; \ if (get_flags(obj1) bwand FLAG_MULTIHEX) distance--; \
if (get_flags(obj2) bwand FLAG_MULTIHEX) distance-- if (get_flags(obj2) bwand FLAG_MULTIHEX) distance--
// sfall_funcX macros
/* sfall metalure3 function macros */
#define SET_HORRIGAN_ENCOUNTER (200)
// sets the number of days (range 1...127) for the Frank Horrigan encounter, or disable the encounter if days is set to 0
#define set_horrigan_days(day) metarule3(SET_HORRIGAN_ENCOUNTER, day, 0, 0)
/* sfall_funcX macros */
#define add_extra_msg_file(name) sfall_func1("add_extra_msg_file", name) #define add_extra_msg_file(name) sfall_func1("add_extra_msg_file", name)
#define add_global_timer_event(time, fixedParam) sfall_func2("add_g_timer_event", time, fixedParam) #define add_global_timer_event(time, fixedParam) sfall_func2("add_g_timer_event", time, fixedParam)
#define add_iface_tag sfall_func0("add_iface_tag") #define add_iface_tag sfall_func0("add_iface_tag")
+1 -1
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@@ -1,6 +1,6 @@
[sfall] [sfall]
SaveInCombat=Momentan kein Speichern möglich. SaveInCombat=Momentan kein Speichern möglich.
KarmaGain=Du gewinnst %d Karma. KarmaGain=Du erhältst %d Karma.
KarmaLoss=Du verlierst %d Karma. KarmaLoss=Du verlierst %d Karma.
HighlightFail1=Du trägst keinen Bewegungssensor. HighlightFail1=Du trägst keinen Bewegungssensor.
HighlightFail2=Dein Bewegungssensor ist entladen. HighlightFail2=Dein Bewegungssensor ist entladen.
+1
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@@ -11,6 +11,7 @@ std::multimap<long, long> writeAddress;
static std::vector<long> excludeWarning = { static std::vector<long> excludeWarning = {
0x44E949, 0x44E94A, 0x44E937, 0x4F5F40, 0x4CB850, // from movies.cpp 0x44E949, 0x44E94A, 0x44E937, 0x4F5F40, 0x4CB850, // from movies.cpp
0x4C06D8, // DisableHorrigan
}; };
static std::vector<long> excludeConflict = { static std::vector<long> excludeConflict = {
+1
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@@ -45,6 +45,7 @@
#define FO_VAR_curr_font_num 0x51E3B0 #define FO_VAR_curr_font_num 0x51E3B0
#define FO_VAR_curr_pc_stat 0x6681AC #define FO_VAR_curr_pc_stat 0x6681AC
#define FO_VAR_curr_stack 0x59E96C #define FO_VAR_curr_stack 0x59E96C
#define FO_VAR_currentProgram 0x59E78C
#define FO_VAR_currentWindow 0x51DCB8 #define FO_VAR_currentWindow 0x51DCB8
#define FO_VAR_cursor_line 0x664514 #define FO_VAR_cursor_line 0x664514
#define FO_VAR_debug_func 0x51DF04 #define FO_VAR_debug_func 0x51DF04
+1
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@@ -34,6 +34,7 @@ VAR_(crnt_func, DWORD)
VAR_(curr_font_num, DWORD) VAR_(curr_font_num, DWORD)
VARA(curr_pc_stat, long, PCSTAT_max_pc_stat) VARA(curr_pc_stat, long, PCSTAT_max_pc_stat)
VAR_(curr_stack, DWORD) VAR_(curr_stack, DWORD)
VAR_(currentProgram, Program*)
VAR_(cursor_line, DWORD) VAR_(cursor_line, DWORD)
VAR_(DARK_GREY_Color, BYTE) VAR_(DARK_GREY_Color, BYTE)
VAR_(DarkGreenColor, BYTE) VAR_(DarkGreenColor, BYTE)
+106
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@@ -0,0 +1,106 @@
/*
* sfall
* Copyright (C) 2008-2020 The sfall team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "..\main.h"
#include "..\FalloutEngine\Fallout2.h"
#include "LoadGameHook.h"
#include "MetaruleExtender.h"
namespace sfall
{
#define HorriganEncounterDays (0x4C06EA)
#define HorriganEncounterCheck (0x4C06D8)
static signed char HorriganEncounterDefaultDays = 35;
static signed char HorriganEncounterSetDays = 35;
static bool HorriganEncounterDisabled = false;
enum class MetaruleFunction : long {
SET_HORRIGAN_ENCOUNTER = 200, // sets the number of days for the Frank Horrigan encounter or disable encounter
};
/*
args - contains a pointer to an array (size of 3) of arguments for the metarule3 function [located on the stack]
*/
static long __fastcall op_metarule3_ext(long metafunc, long* args) {
long result = 0;
switch (static_cast<MetaruleFunction>(metafunc)) {
case MetaruleFunction::SET_HORRIGAN_ENCOUNTER: {
long argValue = args[0]; // arg1
if (argValue <= 0) { // disable Horrigan encounter
if (*(BYTE*)HorriganEncounterCheck == CodeType::JumpNZ) {
SafeWrite8(HorriganEncounterCheck, CodeType::JumpShort); // skip the Horrigan encounter check
HorriganEncounterDisabled = true;
}
} else {
if (argValue > 127) argValue = 127;
SafeWrite8(HorriganEncounterDays, static_cast<BYTE>(argValue));
HorriganEncounterSetDays = static_cast<BYTE>(argValue);
}
break;
}
default:
fo::func::debug_printf("\nOPCODE ERROR: metarule3(%d, ...) - metarule function number does not exist.\n > Script: %s, procedure %s.",
metafunc, fo::var::currentProgram->fileName, fo::func::findCurrentProc(fo::var::currentProgram));
break;
}
return result;
}
static void __declspec(naked) op_metarule3_hack() {
static const DWORD op_metarule3_hack_Ret = 0x45732C;
__asm {
cmp ecx, 111;
jnz extended;
retn;
extended:
lea edx, [esp + 0x4C - 0x4C + 4]; // pointer to args
// swap arg1 <> arg3
mov eax, [edx]; // get: arg3
xchg eax, [edx + 2*4]; // get: arg1, set: arg3 > arg1
mov [edx], eax; // set: arg1 > arg3
//
call op_metarule3_ext; // ecx - metafunc arg
add esp, 4;
jmp op_metarule3_hack_Ret;
}
}
static void Reset() {
if (HorriganEncounterSetDays != HorriganEncounterDefaultDays) {
SafeWrite8(HorriganEncounterDays, HorriganEncounterDefaultDays);
}
if (HorriganEncounterDisabled) {
HorriganEncounterDisabled = false;
SafeWrite8(HorriganEncounterCheck, CodeType::JumpNZ); // enable
}
}
void MetaruleExtender::init() {
// Keep default value
HorriganEncounterDefaultDays = *(BYTE*)HorriganEncounterDays;
MakeCall(0x457322, op_metarule3_hack);
LoadGameHook::OnGameReset() += Reset;
}
}
+34
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@@ -0,0 +1,34 @@
/*
* sfall
* Copyright (C) 2008-2020 The sfall team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "Module.h"
namespace sfall
{
class MetaruleExtender : public Module {
public:
const char* name() { return "MetaruleExtender"; }
void init();
//void exit() override;
};
}
+2
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@@ -304,6 +304,7 @@
<ClInclude Include="Modules\Input.h" /> <ClInclude Include="Modules\Input.h" />
<ClInclude Include="ModuleManager.h" /> <ClInclude Include="ModuleManager.h" />
<ClInclude Include="Modules\MainLoopHook.h" /> <ClInclude Include="Modules\MainLoopHook.h" />
<ClInclude Include="Modules\MetaruleExtender.h" />
<ClInclude Include="Modules\Module.h" /> <ClInclude Include="Modules\Module.h" />
<ClInclude Include="Modules\AI.h" /> <ClInclude Include="Modules\AI.h" />
<ClInclude Include="Modules\DamageMod.h" /> <ClInclude Include="Modules\DamageMod.h" />
@@ -402,6 +403,7 @@
<ClCompile Include="Modules\DamageMod.cpp" /> <ClCompile Include="Modules\DamageMod.cpp" />
<ClCompile Include="Modules\Animations.cpp" /> <ClCompile Include="Modules\Animations.cpp" />
<ClCompile Include="Modules\MainLoopHook.cpp" /> <ClCompile Include="Modules\MainLoopHook.cpp" />
<ClCompile Include="Modules\MetaruleExtender.cpp" />
<ClCompile Include="Modules\MiscPatches.cpp" /> <ClCompile Include="Modules\MiscPatches.cpp" />
<ClCompile Include="Modules\Karma.cpp" /> <ClCompile Include="Modules\Karma.cpp" />
<ClCompile Include="Modules\LoadOrder.cpp" /> <ClCompile Include="Modules\LoadOrder.cpp" />
+6
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@@ -298,6 +298,9 @@
<ClInclude Include="FalloutEngine\AsmMacros.h"> <ClInclude Include="FalloutEngine\AsmMacros.h">
<Filter>FalloutEngine</Filter> <Filter>FalloutEngine</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="Modules\MetaruleExtender.h">
<Filter>Modules</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="main.cpp" /> <ClCompile Include="main.cpp" />
@@ -550,6 +553,9 @@
<ClCompile Include="Modules\Scripting\Handlers\Math.cpp"> <ClCompile Include="Modules\Scripting\Handlers\Math.cpp">
<Filter>Modules\Scripting\Handlers</Filter> <Filter>Modules\Scripting\Handlers</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="Modules\MetaruleExtender.cpp">
<Filter>Modules</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ResourceCompile Include="version.rc" /> <ResourceCompile Include="version.rc" />
+2
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@@ -58,6 +58,7 @@
#include "Modules\MainMenu.h" #include "Modules\MainMenu.h"
#include "Modules\MainLoopHook.h" #include "Modules\MainLoopHook.h"
#include "Modules\Message.h" #include "Modules\Message.h"
#include "Modules\MetaruleExtender.h"
#include "Modules\MiscPatches.h" #include "Modules\MiscPatches.h"
#include "Modules\Movies.h" #include "Modules\Movies.h"
#include "Modules\Objects.h" #include "Modules\Objects.h"
@@ -218,6 +219,7 @@ static void InitModules() {
manager.add<ScriptShaders>(); manager.add<ScriptShaders>();
// all built-in events(delegates) of modules should be executed before running the script handlers // all built-in events(delegates) of modules should be executed before running the script handlers
manager.add<MetaruleExtender>();
manager.add<HookScripts>(); manager.add<HookScripts>();
manager.add<ScriptExtender>(); manager.add<ScriptExtender>();