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Added new HOOK_SNEAK (from Mr.Stalin)
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@@ -617,3 +617,17 @@ int arg3 - the light radius, or -1 when setting the light level for a map
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int ret1 - overrides the light intensity. Intensity range is from 0 to 65536
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int ret2 - overrides the light radius. Radius range is from 0 to 8 (works only for the object)
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-------------------------------------------
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HOOK_SNEAK (hs_sneak.int)
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Runs when the Sneak skill is activated, or when the game rolls another Sneak check after the duration for the current one is over.
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You can override the result of a random Sneak check or the duration time for the current result.
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int arg1 - Sneak check result: 1 - success, 0 - failure
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int arg2 - the duration in ticks for the current Sneak check (time is based on the Sneak skill level)
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Critter arg3 - the critter (usually dude_obj)
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int ret1 - overrides the Sneak check result
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int ret2 - overrides the duration time for the current result
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