Added an additional mode to SpeedInterfaceCounterAnims (from Mr.Stalin)

Refactored the code of Stats.cpp.
Unified stat_level_ usages in Inventory.cpp, LoadGameHook.cpp and skills.cpp.
This commit is contained in:
NovaRain
2018-11-10 10:08:08 +08:00
parent cce9437d19
commit dcca405b89
9 changed files with 320 additions and 324 deletions
+1
View File
@@ -430,6 +430,7 @@ ExtraSaveSlots=0
;Set to 1 to speed up the HP/AC counter animations
;Set to 2 to update the HP/AC counters instantly
;Set to 3 to update the AC counter instantly when switching to other controlled critters in combat
SpeedInterfaceCounterAnims=0
;These lines allow you to control the karma FRMs displayed on the character screen