Cleaned up define_lite.h and command_lite.h

Commented out the empty exit() in Message module.
Minor code edits.
This commit is contained in:
NovaRain
2020-10-26 11:20:26 +08:00
parent f8aa6c449a
commit dcbd6b5a23
8 changed files with 189 additions and 375 deletions
+1 -1
View File
@@ -776,7 +776,7 @@ optional arguments:
> int sfall_func0("win_fill_color")
> int sfall_func5("win_fill_color", int x, int y, int width, int height, int color)
- fills the rectangle area of the currently selected script window with the specified color, or clears the entire window with transparent color (called without arguments)
- fills the rectangle area of the currently selected script window with the specified color, or clears the window with transparent (index 0) color (call the function without arguments)
- color: the color index in the game palette (from 0 to 255)
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