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Added DialogGenderWords option to specify gender words for dialog msg
* they will be displayed depending on the player's gender. * currently does not work for messages constructed with message_str.
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@@ -263,6 +263,10 @@ DataLoadOrderPatch=1
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;Set to 2 to also load subtitle files from text\<language>\cuts_female\ for female PC
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FemaleDialogMsgs=0
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;Set to 1 to enable using the special '^' character in dialog msg files to specify the gender words
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;that will be displayed in the dialogue depending on the player's gender (example: MaleWord^FemaleWord)
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DialogGenderWords=0
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;To change the default and starting player models, uncomment the next four lines.
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;The default models can also be changed ingame via script
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;MaleStartModel=hmwarr
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