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Fixed PM's weapon being misplaced after level up
Moved some codes from Worldmap.cpp to new Interface.cpp (same as 4.x). Moved some option codes from main.cpp to other modules. Removed CorpseLineOfFireFix from ddraw.ini (always enabled).
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@@ -367,9 +367,6 @@ AlwaysReloadMsgs=0
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;Set to 1 to force the player to play the idle animation when reloading their weapon
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PlayIdleAnimOnReload=0
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;Set to 1 to prevent corpses from blocking line of fire
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CorpseLineOfFireFix=1
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;Changes the timer (in days) for deleting corpses on a map after you leave (valid range: 0..13)
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;The corpses of critters with 'Ages' flag or on maps with 'dead_bodies_age=No' set in maps.txt will not disappear
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;Default is 6. Set to 0 for a 12-hour timer
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