Added support for editor.msg to message_str_game

Edits to header files.
This commit is contained in:
NovaRain
2022-08-09 08:14:04 +08:00
parent a121d09704
commit d8fafa85a9
5 changed files with 11 additions and 9 deletions
+5 -2
View File
@@ -121,9 +121,12 @@
#define MSGBOX_YESNO (0x10) // use YES/NO buttons instead of DONE
#define MSGBOX_CLEAN (0x20) // no buttons
// remove inven obj defines for the 4th argument to HOOK_REMOVEINVOBJ
// Some possible defines for the 4th argument to HOOK_REMOVEINVOBJ
#define RMOBJ_DROP 4831349 // If the object is dropped manually by the player from the inventory screen
#define RMOBJ_TRADE 4683293 // If the object is offered up as a trade
#define RMOBJ_DROPMULTI 4571599 // When dropping a part of a stack (RMOBJ_DROP occurs first)
#define RMOBJ_CONSUME_DRUG 4666772 // (inven_action_cursor_)
#define RMOBJ_CONTAINER 4683293 // same as RMOBJ_TRADE (item_move_func_)
//#define RMOBJ_CONTAINER 4683293 // same as RMOBJ_TRADE (item_move_func_)
#define RMOBJ_USE_OBJ 4666865 // (inven_action_cursor_)
#define RMOBJ_EQUIP_ARMOR 4658121 // (inven_pickup_)
#define RMOBJ_EQUIP_WEAPON 4658675 // (switch_hand_)