Edited code style in HeroAppearance.cpp/h, also removed some redundant blank lines.

This commit is contained in:
NovaRain
2017-09-19 10:43:31 +08:00
parent daf7a82997
commit d588f2e691
2 changed files with 107 additions and 319 deletions
+91 -296
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File diff suppressed because it is too large Load Diff
+3 -10
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@@ -18,7 +18,6 @@
#pragma once
//for holding window info
typedef struct WINinfo {
DWORD ref;
@@ -29,17 +28,13 @@ typedef struct WINinfo {
DWORD clearColour;
DWORD unknown2;
DWORD unknown3;
BYTE *surface; // bytes frame data ref to palette
BYTE *surface; //bytes frame data ref to palette
DWORD buttonListP;
DWORD unknown5;//buttonptr?
DWORD unknown5; //buttonptr?
DWORD unknown6;
DWORD unknown7;
DWORD drawFuncP;
} WINinfo;
} WINinfo;
WINinfo *GetWinStruct(int WinRef);
void RedrawWin(int WinRef);
@@ -48,8 +43,6 @@ DWORD GetTextWidth(char *TextMsg);
DWORD GetMaxCharWidth();
int check_buttons(void);
void EnableHeroAppearanceMod();
void HeroAppearanceModExit();