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Hook is renamed to HOOK_USEANIMOBJ.
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@@ -52,6 +52,7 @@
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#define HOOK_SETGLOBALVAR (29)
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#define HOOK_RESTTIMER (30)
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#define HOOK_GAMEMODECHANGE (31)
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#define HOOK_USEANIMOBJ (32)
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//Valid arguments to list_begin
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#define LIST_CRITTERS (0)
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