WorldMapHealingRatePatch & set_world_map_heal_time metarule (#539)

Fixes bug: healing time on worldmap is tied to real time clock, instead of game time.
This commit is contained in:
Vlad
2024-05-27 21:35:25 +08:00
committed by GitHub
parent 6d5b08f761
commit d21225bd92
7 changed files with 66 additions and 2 deletions
+1
View File
@@ -395,6 +395,7 @@
#define set_unique_id(obj) sfall_func1("set_unique_id", obj)
#define set_unjam_locks_time(time) sfall_func1("set_unjam_locks_time", time)
#define set_window_flag(winID, flag, value) sfall_func3("set_window_flag", winID, flag, value)
#define set_worldmap_heal_time(time) sfall_func1("set_worldmap_heal_time", time)
#define show_win sfall_func0("show_window")
#define show_window(winName) sfall_func1("show_window", winName)
#define signal_close_game sfall_func0("signal_close_game")