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Backported HOOK_GAMEMODECHANGE from 4.2
Backported SPECIAL game mode flag from 4.2
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@@ -22,6 +22,7 @@
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#define HEROWIN (0x40000)
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#define DIALOGVIEW (0x80000)
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#define COUNTERWIN (0x100000) // counter window for moving multiple items or setting a timer
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#define SPECIAL (0x80000000)
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//Valid arguments to register_hook
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#define HOOK_TOHIT (0)
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@@ -50,6 +51,7 @@
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#define HOOK_WITHINPERCEPTION (23)
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#define HOOK_INVENTORYMOVE (24)
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#define HOOK_INVENWIELD (25)
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#define HOOK_GAMEMODECHANGE (31)
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//Valid arguments to list_begin
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#define LIST_CRITTERS (0)
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