Added KnockoutTime option to change the duration of the knockout effect.

Renamed WorldMapInterface option to ExpandWorldMap.

Fixed op_lookup_string_proc_ engine function not searching the last
procedure in a script.
This commit is contained in:
NovaRain
2019-07-04 13:49:11 +08:00
parent e2865b751b
commit cde3157153
5 changed files with 14 additions and 6 deletions
+6 -2
View File
@@ -108,10 +108,10 @@ FadeMultiplier=100
;You can use resized FRMs in 700x682 for town maps in the expanded world map interface
;Requires High Resolution Patch v4.1.8 and a new WORLDMAP.frm file in art\intrface\ (included in sfall.dat)
;The resolution of hi-res patch must be set to at least 890x720
WorldMapInterface=0
ExpandWorldMap=0
;Set to 1 to expand the number of action points displayed on the interface bar
;Requires new IFACE_E.frm and HR_IFACE_800E.frm files in art\intrface\ (included in sfall.dat) to display correctly
;Requires new IFACE_E.frm and HR_IFACE_<res>E.frm files in art\intrface\ (included in sfall.dat) to display correctly
;The minimum supported version of High Resolution Patch is 4.1.8
ActionPointsBar=0
@@ -703,6 +703,10 @@ SpecialDeathGVAR=491
;Note that enabling this option can break the map changes in Modoc and Vault 15
DisableSpecialMapIDs=0
;Changes the base value of the duration of the knockout effect (valid range: 35..100)
;The formula for the duration in ticks is: 10 * (value - 3 * EN)
KnockoutTime=35
;Set to 1 to display sfall built-in credits at the bottom of credits.txt contents instead of at the top
CreditsAtBottom=0