Changed the implementation of AutoQuickSave

* now it sets the number of pages used for quick saving.

Added related macros for controlling the save slot with scripts.
This commit is contained in:
NovaRain
2021-08-12 15:24:13 +08:00
parent 25b8933d7b
commit cc29d548fe
7 changed files with 179 additions and 101 deletions
+5 -5
View File
@@ -494,12 +494,12 @@ UseScrollingQuestsList=1
ExtraSaveSlots=0
;To use more than one save slot for quick saving (F6 key) without picking a slot beforehand, set the next two lines
;AutoQuickSave sets how many save slots on a page you want to use for quick saving (valid range: 1..10)
;AutoQuickSavePage is the page number to use (valid range: 1..1000) if ExtraSaveSlots is enabled
;The quick saves will be rotated from the first slot on the page to the n-th slot
;AutoQuickSave sets how many pages you want to use for quick saving (valid range: 1..10)
;AutoQuickSavePage is the page number to start at (valid range: 1..1000, if ExtraSaveSlots is enabled)
;The quick saves will be rotated from the first slot on the page to the last slot on the n-th page
;Set to 0 to disable. AutoQuickSave will use the current selected page if AutoQuickSavePage is disabled
AutoQuickSave=0
AutoQuickSavePage=0
AutoQuickSavePage=1
;Set to 1 to speed up the HP/AC counter animations
;Set to 2 to update the HP/AC counters instantly
@@ -649,7 +649,7 @@ ExplosionsEmitLight=0
;Set to 1 to enable the new arrays behavior (default behavior)
;Set to 0 for backward compatibility with pre-3.4 scripts
arraysBehavior=1
ArraysBehavior=1
;Set to 1 to add proper checks to see if there is enough ammo to attack with weapons that use multiple ammo per shot
CheckWeaponAmmoCost=0
+16 -7
View File
@@ -257,16 +257,10 @@
if (get_flags(obj1) bwand FLAG_MULTIHEX) then distance--; \
if (get_flags(obj2) bwand FLAG_MULTIHEX) then distance--
/* sfall metarule3 function macros */
// sets the number of days (range 1...127) for the Frank Horrigan encounter, or disable the encounter if days is set to 0
#define set_horrigan_days(day) metarule3(200, day, 0, 0)
// clears the keyboard input buffer, use it in the HOOK_KEYPRESS hook to clear keyboard events before calling functions that are waiting for keyboard input
#define clear_keyboard_buffer metarule3(201, 0, 0, 0)
// checks if the specified PID number exists in the list of registered protos
#define check_pid(pid) (get_proto_data(pid, 0) != -1)
/* sfall_funcX macros */
#define add_extra_msg_file(name) sfall_func1("add_extra_msg_file", name)
#define add_global_timer_event(time, fixedParam) sfall_func2("add_g_timer_event", time, fixedParam)
@@ -365,4 +359,19 @@
#define unwield_slot(critter, slot) sfall_func2("unwield_slot", critter, slot)
#define win_fill_color(x, y, width, height, color) sfall_func5("win_fill_color", x, y, width, height, color)
/* sfall metarule3 function macros */
// sets the number of days (range 1...127) for the Frank Horrigan encounter, or disable the encounter if days is set to 0
#define set_horrigan_days(day) metarule3(200, day, 0, 0)
// clears the keyboard input buffer, use it in the HOOK_KEYPRESS hook to clear keyboard events before calling functions that are waiting for keyboard input
#define clear_keyboard_buffer metarule3(201, 0, 0, 0)
// functions to control the save slot
// Note: page and slot here are 0-indexed instead of 1-indexed displayed in game
#define get_current_save_slot metarule3(1000, 0, 0, 0) // returns the amount: page + slot
#define set_current_save_slot(page, slot) metarule3(1001, page, slot, 0)
#define get_current_quick_save_page metarule3(1002, 0, 0, 0)
#define get_current_quick_save_slot metarule3(1003, 0, 0, 0)
#define set_current_quick_save_slot(page, slot, check) metarule3(1004, page, slot, check) // check: 1 - don't check slot when saving
#endif