Updated NPC combat control mod to work with BoxBarCount.

Added additional notes to HOOK_COMBATDAMAGE in hookscripts.txt.
This commit is contained in:
NovaRain
2018-10-16 22:18:35 +08:00
parent bceb505024
commit cbb6afac7c
3 changed files with 9 additions and 6 deletions
+2 -2
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@@ -162,8 +162,8 @@ critter arg1 - The target
critter arg2 - The attacker
int arg3 - The amount of damage to the target
int arg4 - The amount of damage to the attacker
int arg5 - The special effect flags for the target
int arg6 - The special effect flags for the attacker
int arg5 - The special effect flags for the target (use bwand DAM_* to check specific flags)
int arg6 - The special effect flags for the attacker (use bwand DAM_* to check specific flags)
int arg7 - The weapon used in the attack
int arg8 - The bodypart that was struck
int arg9 - Damage Multiplier (this is divided by 2, so a value of 3 does 1.5x damage, and 8 does 4x damage. Usually it's 2, but with Silent Death perk and the corresponding attack conditions, it's 4; for critical hits, the value is taken from the critical table)