mirror of
https://github.com/sfall-team/sfall.git
synced 2026-07-27 16:52:34 -07:00
Updated NPC combat control mod to work with BoxBarCount.
Added additional notes to HOOK_COMBATDAMAGE in hookscripts.txt.
This commit is contained in:
@@ -162,8 +162,8 @@ critter arg1 - The target
|
||||
critter arg2 - The attacker
|
||||
int arg3 - The amount of damage to the target
|
||||
int arg4 - The amount of damage to the attacker
|
||||
int arg5 - The special effect flags for the target
|
||||
int arg6 - The special effect flags for the attacker
|
||||
int arg5 - The special effect flags for the target (use bwand DAM_* to check specific flags)
|
||||
int arg6 - The special effect flags for the attacker (use bwand DAM_* to check specific flags)
|
||||
int arg7 - The weapon used in the attack
|
||||
int arg8 - The bodypart that was struck
|
||||
int arg9 - Damage Multiplier (this is divided by 2, so a value of 3 does 1.5x damage, and 8 does 4x damage. Usually it's 2, but with Silent Death perk and the corresponding attack conditions, it's 4; for critical hits, the value is taken from the critical table)
|
||||
|
||||
Reference in New Issue
Block a user