Refactored world map related code/funcs in main.cpp (from Mr.Stalin)

Fixed TimeLimit option and removed the pointless value of -2 (now it works the same as -3).
Fixed the slow mouse cursor on the world map when WorldMapFPSPatch is enabled.
This commit is contained in:
NovaRain
2019-02-03 09:32:16 +08:00
parent 4edf36a1dc
commit ca5781a44a
7 changed files with 230 additions and 151 deletions
+4 -5
View File
@@ -176,8 +176,7 @@ DebugEditorKey=0
;Time limit in years. Must be between -3 and 13
;Set to 0 if you want to die the instant you leave arroyo
;Set to -1 to remove the time limit, and automatically reset the date back to 2241 each time you would have reached it
;Set to -2 to remove the time limit without resetting the date. The game will lock up on 8th of March 2255
;Set to -3 to remove the time limit, automatically reset the date, but override Fallout's GetDate function to return the correct year
;Set to -2 or -3 to remove the time limit, automatically reset the date, but override Fallout's GetDate function to return the correct year
TimeLimit=13
;World map travel time percentage modifier
@@ -185,9 +184,6 @@ TimeLimit=13
;100 is normal speed, 0 stops time from passing
WorldMapTimeMod=100
;Set to 1 to enable functions relating to overriding the file system
UseFileSystemOverride=0
;Set to 1 to use the Fallout 1 code to control world map speed
WorldMapFPSPatch=1
@@ -214,6 +210,9 @@ WorldMapSlots=0
;To use a config file other than fallout2.cfg, uncomment the next line and add the name of your new file
;ConfigFile=
;Set to 1 to enable functions relating to overriding the file system
UseFileSystemOverride=0
;To use a patch file other than patch000.dat, uncomment the next line and add your new file name
;If you want to check for multiple patch files, you can include a %d in the file name (sprintf syntax)
;By default, only the first patch file found will be used.