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Refactored world map related code/funcs in main.cpp (from Mr.Stalin)
Fixed TimeLimit option and removed the pointless value of -2 (now it works the same as -3). Fixed the slow mouse cursor on the world map when WorldMapFPSPatch is enabled.
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+4
-5
@@ -176,8 +176,7 @@ DebugEditorKey=0
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;Time limit in years. Must be between -3 and 13
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;Set to 0 if you want to die the instant you leave arroyo
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;Set to -1 to remove the time limit, and automatically reset the date back to 2241 each time you would have reached it
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;Set to -2 to remove the time limit without resetting the date. The game will lock up on 8th of March 2255
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;Set to -3 to remove the time limit, automatically reset the date, but override Fallout's GetDate function to return the correct year
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;Set to -2 or -3 to remove the time limit, automatically reset the date, but override Fallout's GetDate function to return the correct year
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TimeLimit=13
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;World map travel time percentage modifier
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@@ -185,9 +184,6 @@ TimeLimit=13
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;100 is normal speed, 0 stops time from passing
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WorldMapTimeMod=100
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;Set to 1 to enable functions relating to overriding the file system
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UseFileSystemOverride=0
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;Set to 1 to use the Fallout 1 code to control world map speed
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WorldMapFPSPatch=1
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@@ -214,6 +210,9 @@ WorldMapSlots=0
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;To use a config file other than fallout2.cfg, uncomment the next line and add the name of your new file
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;ConfigFile=
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;Set to 1 to enable functions relating to overriding the file system
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UseFileSystemOverride=0
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;To use a patch file other than patch000.dat, uncomment the next line and add your new file name
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;If you want to check for multiple patch files, you can include a %d in the file name (sprintf syntax)
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;By default, only the first patch file found will be used.
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