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Final preparations for extended UI patches
- Reduced inventory UI height by 8 pixels and moved all Done buttons down - Renamed all extra FRM files - Added checks that all required FRMs exist before applying patch - Add final FRM files (EN versions) - Minor refactoring
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@@ -134,12 +134,12 @@ WorldMapTravelMarkers=0
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WorldMapTerrainInfo=0
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;Set to 1 to enable tall trade/barter window with 4 item slots per table instead of 3
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;Requires the high-res patch mode and new barter_239.frm and trade_238.frm files in art\intrface\ (included in sfall.dat)
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;The resolution of the hi-res patch must be set to at least 640x528
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;Requires the high-res mode with resolution of at least 640x528
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;Requires new frm files in art\intrface\: barter_e.frm (640x239), trade_e.frm (640x238) (included in sfall.dat)
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ExpandedBarter=0
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;Set to 1 to enable tall inventory/loot/item select windows with 8 vertical slots instead of 6
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;Requires new frms: invbox_473.frm, loot_472.frm and use_472.frm files in art\intrface\ (included in sfall.dat) to display correctly
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;Requires new frm files in art\intrface\: invbox_e.frm (499x467), loot_e.frm (537x464) and use_e.frm (292x464) files (included in sfall.dat)
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ExpandedInventory=0
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;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
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