mirror of
https://github.com/sfall-team/sfall.git
synced 2026-07-27 16:52:34 -07:00
Code correction to DebugEditor.cpp
This commit is contained in:
@@ -21,7 +21,7 @@
|
|||||||
#include "..\main.h"
|
#include "..\main.h"
|
||||||
#include "..\FalloutEngine\Fallout2.h"
|
#include "..\FalloutEngine\Fallout2.h"
|
||||||
#include "..\InputFuncs.h"
|
#include "..\InputFuncs.h"
|
||||||
#include "Graphics.h"
|
//#include "Graphics.h"
|
||||||
#include "LoadGameHook.h"
|
#include "LoadGameHook.h"
|
||||||
#include "ScriptExtender.h"
|
#include "ScriptExtender.h"
|
||||||
#include "Scripting\Arrays.h"
|
#include "Scripting\Arrays.h"
|
||||||
@@ -61,10 +61,6 @@ struct sArray {
|
|||||||
long flag;
|
long flag;
|
||||||
};
|
};
|
||||||
|
|
||||||
static void DEGameWinRedraw() {
|
|
||||||
if (Graphics::mode != 0) fo::func::process_bk();
|
|
||||||
}
|
|
||||||
|
|
||||||
static bool SetBlocking(SOCKET s, bool block) {
|
static bool SetBlocking(SOCKET s, bool block) {
|
||||||
DWORD d = !block;
|
DWORD d = !block;
|
||||||
ioctlsocket(s, FIONBIO, &d);
|
ioctlsocket(s, FIONBIO, &d);
|
||||||
@@ -226,7 +222,7 @@ static void RunEditorInternal(SOCKET &s) {
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
DEGameWinRedraw();
|
__asm call fo::funcoffs::GNW95_process_message_;
|
||||||
}
|
}
|
||||||
|
|
||||||
SetGlobals(sglobals);
|
SetGlobals(sglobals);
|
||||||
|
|||||||
@@ -644,11 +644,11 @@ static void InterfaceWindowPatch() {
|
|||||||
SafeWriteBytes(0x470971, code, 11); // calculates the offset in the pixel array for x/y coordinates
|
SafeWriteBytes(0x470971, code, 11); // calculates the offset in the pixel array for x/y coordinates
|
||||||
|
|
||||||
// Increase the max text width of the player name on the character screen
|
// Increase the max text width of the player name on the character screen
|
||||||
const DWORD printBignameAddr[] = {0x435160, 0x435189}; // 100
|
const DWORD printBignameAddr[] = {0x435160, 0x435189}; // 100 (PrintBigname_)
|
||||||
SafeWriteBatch<BYTE>(127, printBignameAddr);
|
SafeWriteBatch<BYTE>(127, printBignameAddr);
|
||||||
|
|
||||||
// Increase the max text width of the information card on the character screen
|
// Increase the max text width of the information card on the character screen
|
||||||
const DWORD drawCardAddr[] = {0x43ACD5, 0x43DD37}; // 136, 133
|
const DWORD drawCardAddr[] = {0x43ACD5, 0x43DD37}; // 136, 133 (DrawCard_, DrawCard2_)
|
||||||
SafeWriteBatch<BYTE>(145, drawCardAddr);
|
SafeWriteBatch<BYTE>(145, drawCardAddr);
|
||||||
|
|
||||||
// Increase the width of the mouse drop area from 64px to 80px for the PC's and NPC's inventory on the barter screen
|
// Increase the width of the mouse drop area from 64px to 80px for the PC's and NPC's inventory on the barter screen
|
||||||
|
|||||||
Reference in New Issue
Block a user