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Added an optional bug fix for the car charging issues, and made some changes in the wording.
Fixed the incorrect setting in CriticalOverrides.ini. Updated version number for 3.7 release. Unified tab/spaces usage, tweaked some typesettings, and trimmed trailing spaces in documents.
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@@ -8,9 +8,9 @@
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[c_00] ; The entries for the 'men' critter type
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Enabled=1 ; Tell sfall that we want to modify this table
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Part0=1 ; Tell sfall that we want to modify the head entries
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Part_0=1 ; Tell sfall that we want to modify the head entries
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; If we had set 'Enabled=2' then sfall will assume you want to modify all
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; parts, and will not check the PartX entries
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; parts, and will not check the Part_X entries
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[c_00_0] ; The entries for the head table of the men critter type.
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e0_DamageMultiplier=100 ;First level critical
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@@ -1,9 +1,9 @@
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sfall's main configuration options appear in ddraw.ini, but there are several other configuration files that it can read in for modding purposes.
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books.ini: Lets you override/add books to the game (associated PIDs, skills and messages)
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perks.ini: Lets you override the name/description/frm image/other stats of perks and traits
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elevators.ini: Lets you override which elevators lead where
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Books.ini: Lets you override/add books to the game (associated object PIDs, skills and text messages)
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Perks.ini: Lets you override the name/description/frm image/other stats of perks and traits
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Elevators.ini: Lets you override which elevators lead where
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CriticalOverrides.ini: Lets you make modifications to the critical hit tables
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Translations.ini: Contains some text strings which sfall displays, to allow their translation
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Skills.ini: Lets you change the formula used for calculating skills
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stats.ini: Lets you change the formula used to calculate the derived stats
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Stats.ini: Lets you change the formula used to calculate the derived stats
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