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Sync header changes with develop branch
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@@ -277,6 +277,8 @@
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// critters
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#define PROTO_CR_FLAGS (32) // Critter Flags
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#define PROTO_CR_BASE_STATS (36) // 35 stats, see STAT_*
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#define PROTO_CR_BONUS_STATS (176) // 35 stats, see STAT_*
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#define PROTO_CR_BONUS_SRENGTH (176)
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#define PROTO_CR_BONUS_PRCEPTION (180)
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#define PROTO_CR_BONUS_ENDURANCE (184)
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@@ -294,6 +296,7 @@
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#define PROTO_CR_BONUS_HEALING_RATE (232)
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#define PROTO_CR_BONUS_CRITICAL_CHANCE (236)
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#define PROTO_CR_BONUS_BETTER_CRITICALS (240)
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#define PROTO_CR_SKILLS (316) // 18 skills, see SKILL_*
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#define PROTO_CR_BODY_TYPE (388)
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#define PROTO_CR_KILL_EXP (392)
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#define PROTO_CR_KILL_TYPE (396)
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