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Fully implemented the new ai_check_drugs function
Added an additional 'Healing Item' flag to ext flags for item protos. Added new EngineTweaks files and TweaksFile option. Internal fix for HOOK_REMOVEINVENOBJ.
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;Game engine tweaks
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[Main]
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[Items]
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;Override the PIDs of the standard healing drugs that AI will use in combat
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;Set to -1 if you don't want AI to identify this item as a healing drug
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;Note: Starting from sfall 4.3.1/3.8.31, you can set a new flag (FlagsExt: 0x04000000)
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;in the proto for other items, so AI will use them for healing in combat as well
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STIMPAK=40
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SUPER_STIMPAK=144
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HEALING_POWDER=237
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