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Add set_combat_free_move metarule and 2 arguments to STDPROCEDURE to make it more useful
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@@ -1073,6 +1073,13 @@ sfall_funcX metarule functions
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- `centerMult/targetMult`: multiplier values are capped at divisor values
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- __NOTE:__ refer to the description of **ComputeSpray_\*** settings in ddraw.ini for details of the bullet distribution of burst attacks
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----
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##### set_combat_free_move
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`void sfall_func1("set_combat_free_move", int value)`
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- Allows to change "bonus move" points, that can only be used for moving, not attacking.
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- Can be called from HOOK_COMBATTURN at the start of the turn (will not work on dude_obj)
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- Can be called from HOOK_STDPROCEDURE with combat_proc event (will work for both NPC's and dude_obj)
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****
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_See other documentation files (arrays.md, hookscripts.md) for related functions reference._
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