Added missing functions from the source library ddraw.dll to export from sfall (from Mr.Stalin)

Simplified the code in SuperSave.cpp.
Minor edits to ddraw.ini.
This commit is contained in:
NovaRain
2018-10-23 11:50:55 +08:00
parent a01da656c7
commit b8a77d77fb
7 changed files with 194 additions and 33 deletions
+1 -2
View File
@@ -76,7 +76,6 @@ Use32BitHeadGraphics=0
AllowDShowMovies=0
;Fade effect time length percentage modifier
;Default is 100. Larger values make it slower, smaller values make it faster
FadeMultiplier=100
;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
@@ -159,7 +158,7 @@ ReloadWeaponKey=0
;A key to hold down to let you move/drop a whole stack of items at once without the 'Move Items' window
;Set to 0 if you don't want to use a modifier key, or a DX scancode otherwise
ItemFastMoveKey=0x1d
ItemFastMoveKey=29
;Set to 1 to skip the 'Move Items' window when taking items from containers or corpses and not holding down ItemFastMoveKey
;Requires ItemFastMoveKey to be enabled