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Added missing functions from the source library ddraw.dll to export from sfall (from Mr.Stalin)
Simplified the code in SuperSave.cpp. Minor edits to ddraw.ini.
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@@ -76,7 +76,6 @@ Use32BitHeadGraphics=0
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AllowDShowMovies=0
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;Fade effect time length percentage modifier
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;Default is 100. Larger values make it slower, smaller values make it faster
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FadeMultiplier=100
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;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
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@@ -159,7 +158,7 @@ ReloadWeaponKey=0
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;A key to hold down to let you move/drop a whole stack of items at once without the 'Move Items' window
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;Set to 0 if you don't want to use a modifier key, or a DX scancode otherwise
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ItemFastMoveKey=0x1d
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ItemFastMoveKey=29
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;Set to 1 to skip the 'Move Items' window when taking items from containers or corpses and not holding down ItemFastMoveKey
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;Requires ItemFastMoveKey to be enabled
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