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Added full ddraw.ini + other config files and all relevant artifacts from latest modderspack.
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procedure start;
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// adjust include paths if needed
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#include "..\..\scripting_docs\headers\sfall.h"
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#define RESULT_SUCCESS (1)
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#define RESULT_FAIL (0)
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procedure start begin
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if not init_hook then begin
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variable
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thief := get_sfall_arg,
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target := get_sfall_arg,
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item := get_sfall_arg,
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action := get_sfall_arg,
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result := RESULT_SUCCESS;
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if (thief == dude_obj) then begin
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display_msg(sprintf(mstr_skill(570 + result + action*2), obj_name(item)));
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set_sfall_return(result);
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end
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end
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end
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Master Theif cheat for fallout 2 by phobos2077
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----------------------------------------
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- forces all steal attempts to succeed
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To use, copy *.int file to your scripts folder.
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This mod is an example of how you can use HOOK_STEAL hooks.
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