mirror of
https://github.com/sfall-team/sfall.git
synced 2026-07-27 16:52:34 -07:00
Added full ddraw.ini + other config files and all relevant artifacts from latest modderspack.
This commit is contained in:
@@ -0,0 +1,26 @@
|
||||
sampler s0;
|
||||
|
||||
static const float2 rcpres =
|
||||
{
|
||||
0.0015625,
|
||||
0.0020833333333333333333333333333333
|
||||
};
|
||||
|
||||
float4 Blur( float2 Tex : TEXCOORD0 ) : COLOR0
|
||||
{
|
||||
float4 Color = 0;
|
||||
|
||||
Color += tex2D( s0, float2(Tex.x, Tex.y));
|
||||
Color += tex2D( s0, float2(Tex.x + rcpres.x, Tex.y));
|
||||
Color += tex2D( s0, float2(Tex.x - rcpres.x, Tex.y));
|
||||
Color += tex2D( s0, float2(Tex.x, Tex.y + rcpres.y));
|
||||
Color += tex2D( s0, float2(Tex.x, Tex.y - rcpres.y));
|
||||
|
||||
return Color * 0.2;
|
||||
}
|
||||
|
||||
Technique blur
|
||||
{
|
||||
Pass P0 { PixelShader = compile ps_2_0 Blur(); }
|
||||
Pass P1 { PixelShader = compile ps_2_0 Blur(); }
|
||||
}
|
||||
Reference in New Issue
Block a user