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Added full ddraw.ini + other config files and all relevant artifacts from latest modderspack.
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;This file handles modifications to perks and traits
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;When adding extra perks to a mod, it's advisable to use
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; the fake perk scripting functions rather than make modifications
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; in this file, as some perks have hardcoded effects which may
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; catch you out
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;Since traits need to be picked before any scripts run, they
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; have an additional NoHardcode option in this file which can
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; be used to remove their hardcoded effects, and add new stat/skill effects
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;This is a modification to perk 119
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[119]
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Name=Example
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Desc=This is an example perk~Second line
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Image=72
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Ranks=1
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Level=1
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Type=0
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Stat=-1
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StatMag=0
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Skill1=-1
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Skill1Mag=0
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Skill2=-1
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Skill2Mag=0
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STR=0
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PER=0
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END=0
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CHR=0
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INT=0
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AGL=0
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LCK=0
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;This is a modification to trait 0
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[t0]
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NoHardcode=0
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Name=Example
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Desc=This is an example trait
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Image=72
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StatMod=0|-1 ;Subtract 1 from strength
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SkillMod=0|20|1|-5 ;Add 20 to the players small guns skill and subtract 5 from big guns
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