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Removed DisplaySecondWeaponRange from ddraw.ini (always enabled)
Minor edits to some code and documents.
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-4
@@ -405,7 +405,7 @@ CorpseDeleteTime=6
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;Set a number of milliseconds to idle each input loop
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;Set to -1 to disable
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;Set to 0 to idle only if other processes are waiting for processor time
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;Set to 0 to idle only if other processes of equal priority are waiting for processor time
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;Set to 1 (or some higher number if needed, the maximum is 127) to prevent 100% CPU use
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ProcessorIdle=-1
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@@ -515,9 +515,6 @@ BonusHtHDamageFix=1
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;Set to 1 to display additional points of damage from Bonus HtH/Ranged Damage perks in the inventory
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DisplayBonusDamage=0
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;Set to 1 to display the range of the second attack mode in the inventory when you switch weapon modes in active item slots
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DisplaySecondWeaponRange=1
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;Modify the maximum number of animations allowed to run on a map. (Default is 32, and the maximum is 127)
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AnimationsAtOnceLimit=120
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