Added a function to EngineUtils.cpp

Minor edits to ddraw.ini.
This commit is contained in:
NovaRain
2022-05-28 21:41:49 +08:00
parent e3628232c5
commit b10fb8c162
4 changed files with 22 additions and 4 deletions
+2 -2
View File
@@ -38,7 +38,7 @@ SpeedMultiInitial=100
;Set to 6 for DX9 fullscreen windowed (the resolution in f2_res.ini should be set to the same aspect ratio as your desktop resolution)
;A DX9 mode is required for any graphics related script extender functions to work (i.e. fullscreen shaders)
;Modes 1, 2 and 3 are no longer supported
;This option will always be read from the main ini file (i.e. ddraw.ini) when using the hi-res patch by Mash
;This option will always be read from the main ddraw.ini file when using the hi-res patch by Mash
Mode=0
;If using a DX9 mode, this changes the resolution
@@ -797,7 +797,7 @@ DisableSpecialAreas=0
;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
[Debugging]
;Extra sfall configuration settings that can be used by modders
;This section is not affected by the 'UseCommandLine' option. It will always be read from the main ini file (i.e. ddraw.ini)
;This section is not affected by the 'UseCommandLine' option. It will always be read from the main ddraw.ini file
;Set to 1 to enable sfall debugging mode
Enable=0