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Refactor highlighting mod script, added check for outlined_object (via new scripting function), updated ddraw.ini to reflect the actual meaning of highighting-related settings (they way it worked for a long time); #53
HighlightMod is permanently removed from sfall code, it is now only a script.
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@@ -210,3 +210,4 @@
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#define set_flags(obj, color) sfall_func2("set_flags", obj, color)
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#define get_flags(obj) sfall_func1("get_flags", obj)
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#define tile_refresh_display sfall_func0("tile_refresh_display")
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#define outlined_object sfall_func0("outlined_object")
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