Refactor highlighting mod script, added check for outlined_object (via new scripting function), updated ddraw.ini to reflect the actual meaning of highighting-related settings (they way it worked for a long time); #53

HighlightMod is permanently removed from sfall code, it is now only a script.
This commit is contained in:
phobos2077
2017-03-14 00:20:34 +07:00
parent a74bab42e8
commit afadbb71c4
15 changed files with 61 additions and 217 deletions
+1
View File
@@ -210,3 +210,4 @@
#define set_flags(obj, color) sfall_func2("set_flags", obj, color)
#define get_flags(obj) sfall_func1("get_flags", obj)
#define tile_refresh_display sfall_func0("tile_refresh_display")
#define outlined_object sfall_func0("outlined_object")