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https://github.com/sfall-team/sfall.git
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Fixed setting array values in the debug editor.
Some code corrections.
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Generated
-1
@@ -23,7 +23,6 @@
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent() {
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this.components = new System.ComponentModel.Container();
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this.dataGridView1 = new System.Windows.Forms.DataGridView();
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this.Column0 = new System.Windows.Forms.DataGridViewTextBoxColumn();
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this.Column1 = new System.Windows.Forms.DataGridViewTextBoxColumn();
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@@ -231,6 +231,9 @@ namespace FalloutClient {
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BinaryReader br = new BinaryReader(new MemoryStream(buf));
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for (int j = 0; j < strings.Length; j++) {
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switch (types[j]) {
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case DataType.None:
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br.BaseStream.Position += 4;
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break;
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case DataType.Int:
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strings[j] = br.ReadInt32().ToString();
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break;
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@@ -250,6 +253,9 @@ namespace FalloutClient {
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BinaryWriter bw = new BinaryWriter(ms);
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for (int j = 0; j < strings.Length; j++) {
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switch (types[j]) {
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case DataType.None:
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bw.BaseStream.Position += 4;
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break;
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case DataType.Int:
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bw.Write(int.Parse(strings[j]));
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break;
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Generated
+1
-1
@@ -111,7 +111,7 @@
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this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.SizableToolWindow;
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this.MinimumSize = new System.Drawing.Size(300, 200);
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this.Name = "EditorWindow";
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this.Text = "Editor Values";
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this.Text = "Edit Values";
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((System.ComponentModel.ISupportInitialize)(this.dataGridView1)).EndInit();
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this.ResumeLayout(false);
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