gl_highlighting: separate colors for containers and corpses

- Items and corpses blending together can be an issue
This commit is contained in:
phobos2077
2024-06-27 23:25:25 +02:00
parent a8163b6b0c
commit abd62dd834
3 changed files with 19 additions and 2 deletions
+7 -1
View File
@@ -15,7 +15,7 @@ Critters=0
; Set to 1 to only highlight objects in the player's line-of-sight
CheckLOS=1
; Set the color of outlines for items, corpses, and containers; available colors:
; Set the color of outlines for items; available colors:
; 1 - glowing red
; 2 - red
; 4 - grey
@@ -26,6 +26,12 @@ CheckLOS=1
; You can set a custom color from the game palette by multiplying the color index value by 256 (in 4.2.7 or later)
OutlineColor=16
; Set the color of outlines for corpses
OutlineColorCorpses=4
; Set the color of outlines for containers
OutlineColorContainers=4
; Motion Scanner mode:
; 0 - ignored
; 1 - requires Motion Sensor to be present in the player's inventory to activate highlighting