mirror of
https://github.com/sfall-team/sfall.git
synced 2026-07-27 16:52:34 -07:00
gl_highlighting: separate colors for containers and corpses
- Items and corpses blending together can be an issue
This commit is contained in:
@@ -15,7 +15,7 @@ Critters=0
|
||||
; Set to 1 to only highlight objects in the player's line-of-sight
|
||||
CheckLOS=1
|
||||
|
||||
; Set the color of outlines for items, corpses, and containers; available colors:
|
||||
; Set the color of outlines for items; available colors:
|
||||
; 1 - glowing red
|
||||
; 2 - red
|
||||
; 4 - grey
|
||||
@@ -26,6 +26,12 @@ CheckLOS=1
|
||||
; You can set a custom color from the game palette by multiplying the color index value by 256 (in 4.2.7 or later)
|
||||
OutlineColor=16
|
||||
|
||||
; Set the color of outlines for corpses
|
||||
OutlineColorCorpses=4
|
||||
|
||||
; Set the color of outlines for containers
|
||||
OutlineColorContainers=4
|
||||
|
||||
; Motion Scanner mode:
|
||||
; 0 - ignored
|
||||
; 1 - requires Motion Sensor to be present in the player's inventory to activate highlighting
|
||||
|
||||
Reference in New Issue
Block a user