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Minor edits to code and documents
Commented out unused combat related functions.
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@@ -1568,7 +1568,7 @@
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- name:
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detail: int get_combat_free_move
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doc: Returns current "bonus move" points of a current critter's turn. For NPC's this is always 0, unless changed by set_combat_free_move.
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doc: Returns available "bonus move" points of the current critter's turn. For NPCs, this is always 0 unless changed by `set_combat_free_move`
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macro: sfall.h
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- name: set_combat_free_move
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