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Minor edits to code and documents
Commented out unused combat related functions.
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@@ -20,7 +20,7 @@ CheckLOS=0
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; 16 - bright yellow
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; 32 - dark yellow
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; 64 - purple
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; You can set a custom color from the game palette by multiplying the color index value by 256 (available since sfall 4.2.7)
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; You can set a custom color from the game palette by multiplying the color index value by 256 (in 4.2.7 or later)
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OutlineColor=16
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; Motion Scanner mode:
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@@ -31,11 +31,11 @@ MotionScanner=0
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[CombatControl]
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;Allows you to directly control other critters in combat
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;Allows you to control other critters directly in combat
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;Set to 0 to disable
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;Set to 1 to control all critters in combat (allowed only in sfall debugging mode)
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;Set to 2 to control all party members
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;Set to 3 to let you order party members to attack specified targets after your first attack instead of controlling them directly
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;Set to 3 to let you use the command cursor to specify targets for party members to attack in combat
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Mode=0
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;If you want to control only specific critters, uncomment the PIDList line and set a comma delimited list of PIDs
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;PIDList=62,89,97,107,160,161
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