Fixed the screen not returning to the player when moving a controlled critter to another elevation of the map.

Added DrugSaveFix option to fix saving the active effects of drugs.
Refactored some code in BugFixes.cpp.
This commit is contained in:
NovaRain
2019-03-04 15:27:00 +08:00
parent 15d762deb0
commit ab03186a1d
10 changed files with 150 additions and 109 deletions
+8 -4
View File
@@ -166,7 +166,6 @@ DebugEditorKey=0
;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
[Misc]
;Time limit in years. Must be between -3 and 13
;Set to 0 if you want to die the instant you leave arroyo
;Set to -1 to remove the time limit, and automatically reset the date back to 2241 each time you would have reached it
@@ -484,13 +483,13 @@ NPCStage6Fix=0
;2 - Restoring the -1 AP bonus for HtH attacks (i.e. Fallout 1 behaviour)
FastShotFix=1
;Set to 1 to boost the maximum number of script names from 1450 to 10000
BoostScriptDialogLimit=0
;Allows you to edit the skill tables
;Point the next line at an ini file containing the replacement skill data
;SkillsFile=Skills.ini
;Set to 1 to boost the maximum number of script names from 1450 to 10000
BoostScriptDialogLimit=0
;To change the relationship between SPECIAL stats and derived stats, uncomment the next line
;See the Stats.ini in the modders pack for an example file
;DerivedStats=Stats.ini
@@ -661,6 +660,11 @@ PartyMemberExtraInfo=0
;that overrides First Aid/Doctor functions has very limited usefulness
PartyMemberSkillFix=0
;Set to 1 to fix the active effects of drugs not being saved properly
;If you have problems loading old save games saved while the player is under drug effects, disable this option
;Set to 0 to disable
DrugsSaveFix=1
;Set to 1 to skip loading game settings from a saved game, except for the game/combat difficulty settings
;Set to 2 to also skip loading the game/combat difficulty settings
SkipLoadingGameSettings=0