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Fixed the screen not returning to the player when moving a controlled critter to another elevation of the map.
Added DrugSaveFix option to fix saving the active effects of drugs. Refactored some code in BugFixes.cpp.
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+8
-4
@@ -166,7 +166,6 @@ DebugEditorKey=0
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;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
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[Misc]
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;Time limit in years. Must be between -3 and 13
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;Set to 0 if you want to die the instant you leave arroyo
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;Set to -1 to remove the time limit, and automatically reset the date back to 2241 each time you would have reached it
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@@ -484,13 +483,13 @@ NPCStage6Fix=0
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;2 - Restoring the -1 AP bonus for HtH attacks (i.e. Fallout 1 behaviour)
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FastShotFix=1
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;Set to 1 to boost the maximum number of script names from 1450 to 10000
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BoostScriptDialogLimit=0
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;Allows you to edit the skill tables
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;Point the next line at an ini file containing the replacement skill data
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;SkillsFile=Skills.ini
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;Set to 1 to boost the maximum number of script names from 1450 to 10000
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BoostScriptDialogLimit=0
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;To change the relationship between SPECIAL stats and derived stats, uncomment the next line
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;See the Stats.ini in the modders pack for an example file
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;DerivedStats=Stats.ini
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@@ -661,6 +660,11 @@ PartyMemberExtraInfo=0
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;that overrides First Aid/Doctor functions has very limited usefulness
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PartyMemberSkillFix=0
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;Set to 1 to fix the active effects of drugs not being saved properly
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;If you have problems loading old save games saved while the player is under drug effects, disable this option
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;Set to 0 to disable
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DrugsSaveFix=1
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;Set to 1 to skip loading game settings from a saved game, except for the game/combat difficulty settings
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;Set to 2 to also skip loading the game/combat difficulty settings
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SkipLoadingGameSettings=0
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