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Removed all WorldmapSpeed patches except the default one, fixed global worldmap scripts not working when speed patch is disabled
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@@ -169,21 +169,6 @@ WorldMapDelay2=66
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WorldMapEncounterFix=0
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WorldMapEncounterRate=5
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;XX OBSOLETE XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
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;XX
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;XX ;This will change the physical speed at which you move across the map
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;XX ;Set to 0 to leave at the default. (i.e. limited by vwait in windowed mode, or by processor speed in fullscreen)
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;XX ;If set to something other than 0, it enforces a maximum fps on the world map screen.
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;XX ;Changing this to something other than 0 is not recommended if you've already applied a world map speed patch to your Fallout exe.
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;XX WorldMapFPS=0
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;XX
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;XX ;Only set to 1 if your systems high performance timer is unreliable for some reason
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;XX ForceLowResolutionTimer=0
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;XX
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;XX ;Obsolete, but can still be used if you know what it does.
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;XX ;WorldMapDelay=0
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;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
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;The number of slots available in the locations list panel of the world map
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;Set to 0 to leave unchanged. 17 is default.
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;Setting this greater than 17 requires a replacement background frm, or you'll get glitched graphics
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