Moved DeathScreenFontPatch code to Interface.cpp

Added a note about DeathScreenFontPatch in ddraw.ini.

Some code edits in BugFixes.cpp and DamageMod.cpp.
This commit is contained in:
NovaRain
2020-08-21 12:36:41 +08:00
parent dfb7779e87
commit aa132d9951
5 changed files with 70 additions and 73 deletions
+1
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@@ -698,6 +698,7 @@ NumbersInDialogue=0
WorldMapFontPatch=0
;Set to 1 to use Fallout's normal text font for death screen subtitles
;Requires changing the color of subtitles in death.pal palette (color index 220) to display the text correctly
DeathScreenFontPatch=0
;Set to 1 to keep the selected attack mode when moving the weapon between active item slots