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Moved DeathScreenFontPatch code to Interface.cpp
Added a note about DeathScreenFontPatch in ddraw.ini. Some code edits in BugFixes.cpp and DamageMod.cpp.
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@@ -698,6 +698,7 @@ NumbersInDialogue=0
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WorldMapFontPatch=0
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;Set to 1 to use Fallout's normal text font for death screen subtitles
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;Requires changing the color of subtitles in death.pal palette (color index 220) to display the text correctly
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DeathScreenFontPatch=0
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;Set to 1 to keep the selected attack mode when moving the weapon between active item slots
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