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Added QuestsScrollButtonsX/Y, DisplaySwiftLearnerExp, and additional note for the new mode of UseScrollingQuestsList to ddraw.ini.
Changed a log message in BugFixes.cpp to be a bit more specific. Edited some comments in QuestList.cpp.
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@@ -369,9 +369,15 @@ Repair=293
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;Remove window position rounding
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RemoveWindowRounding=0
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;Set to 1 to add scroll buttons to the pip boy quest list, and remove the quests per area limit
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;Set to 1 to add scroll buttons to the pipboy quest list, and remove the quests per area limit
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;Set to 2 to use a different set of scroll buttons
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UseScrollingQuestsList=1
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;To change the location of quest list scroll buttons, uncomment the next two lines
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;Defaults are 140 in the x direction and 334 in the y direction
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;QuestsScrollButtonsX=140
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;QuestsScrollButtonsY=334
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;Uncomment these lines to control the premade characters offered when starting a new game
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;Multiple options should be separated by commas, and there must be the same number of entries in both lines
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;PremadePaths=combat,diplomat,stealth
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@@ -581,6 +587,9 @@ KeepWeaponSelectMode=1
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;Set to 1 to display full item description for weapon/ammo in barter screen
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FullItemDescInBarter=0
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;Set to 1 to display experience points with the bonus from Swift Learner perk when gained from non-scripted situations
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DisplaySwiftLearnerExp=1
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;Set to 1 to display sfall built-in credits at the bottom of credits.txt contents instead of at the top
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CreditsAtBottom=0
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