From a69b1b92b2294e05d23882ead6a286350153ac7a Mon Sep 17 00:00:00 2001 From: phobos2077 Date: Wed, 22 Feb 2017 02:08:59 +0700 Subject: [PATCH] Fix build after merging changes from 3.8 branch. --- sfall/Modules/Bugs.cpp | 18 +++++++++--------- sfall/Modules/Inventory.cpp | 10 +++++----- 2 files changed, 14 insertions(+), 14 deletions(-) diff --git a/sfall/Modules/Bugs.cpp b/sfall/Modules/Bugs.cpp index e23ced0e..374be7fb 100644 --- a/sfall/Modules/Bugs.cpp +++ b/sfall/Modules/Bugs.cpp @@ -859,7 +859,7 @@ end: static void __declspec(naked) switch_hand_hack() { __asm { - mov eax, ds:[_inven_dude] + mov eax, ds:[VARPTR_inven_dude] push eax mov [edi], ebp inc ecx @@ -867,11 +867,11 @@ static void __declspec(naked) switch_hand_hack() { xor ebx, ebx inc ebx mov edx, ebp - call item_remove_mult_ + call FuncOffs::item_remove_mult_ skip: pop edx mov eax, ebp - call item_get_type_ + call FuncOffs::item_get_type_ cmp eax, item_type_container jne end mov [ebp+0x7C], edx // iobj.owner = _inven_dude @@ -885,7 +885,7 @@ end: static void __declspec(naked) inven_item_wearing() { __asm { - mov esi, ds:[_inven_dude] + mov esi, ds:[VARPTR_inven_dude] xchg ebx, eax // ebx = source mov eax, [esi+0x20] and eax, 0xF000000 @@ -893,11 +893,11 @@ static void __declspec(naked) inven_item_wearing() { test eax, eax // check if object FID type flag is set to item jnz skip // No mov eax, esi - call item_get_type_ + call FuncOffs::item_get_type_ cmp eax, item_type_container // Bag/Backpack? jne skip // No mov eax, esi - call obj_top_environment_ + call FuncOffs::obj_top_environment_ test eax, eax // has an owner? jz skip // No mov ecx, [eax+0x20] @@ -919,9 +919,9 @@ static void __declspec(naked) inven_action_cursor_hack() { __asm { cmp dword ptr [esp+0x44+0x4], item_type_container jne end - cmp eax, ds:[_stack] + cmp eax, ds:[VARPTR_stack] je end - cmp eax, ds:[_target_stack] + cmp eax, ds:[VARPTR_target_stack] end: retn } @@ -1174,7 +1174,7 @@ void BugsInit() //if (GetPrivateProfileIntA("Misc", "BagBackpackFix", 1, ini)) { // Fix for items disappearing from inventory when you try to drag them to bag/backpack in the inventory list // and are overloaded - HookCall(0x4764FC, (void*)item_add_force_); + HookCall(0x4764FC, (void*)FuncOffs::item_add_force_); // Fix for the engine not checking player's inventory properly when putting items into the bag/backpack in the hands MakeCall(0x4715DB, &switch_hand_hack, true); // Fix to ignore player's equipped items when opening bag/backpack diff --git a/sfall/Modules/Inventory.cpp b/sfall/Modules/Inventory.cpp index f6ff66a8..d5fd3bc9 100644 --- a/sfall/Modules/Inventory.cpp +++ b/sfall/Modules/Inventory.cpp @@ -592,8 +592,8 @@ static void __declspec(naked) item_add_mult_hook() { static void __declspec(naked) inven_pickup_hook() { __asm { - mov eax, ds:[_i_wid] - call GNW_find_ + mov eax, ds:[VARPTR_i_wid] + call FuncOffs::GNW_find_ mov ebx, [eax+0x8+0x0] // ebx = _i_wid.rect.x mov ecx, [eax+0x8+0x4] // ecx = _i_wid.rect.y mov eax, 176 @@ -602,10 +602,10 @@ static void __declspec(naked) inven_pickup_hook() { mov edx, 37 add edx, ecx // y_start add ecx, 37+100 // y_end - call mouse_click_in_ + call FuncOffs::mouse_click_in_ test eax, eax jz end - mov edx, ds:[_curr_stack] + mov edx, ds:[VARPTR_curr_stack] test edx, edx jnz end cmp edi, 1006 // Hands? @@ -686,7 +686,7 @@ void InventoryInit() { HookCall(0x471457, &inven_pickup_hook); // Move items to player's main inventory instead of the opened bag/backpack when confirming a trade - SafeWrite32(0x475CF2, _stack); + SafeWrite32(0x475CF2, VARPTR_stack); } void InventoryReset() {