Rewrote the text hook for main_menu_create_ in C++

Changed the description of CheckWeaponAmmoCost in ddraw.ini.

Replaced <br> html tag with backslash in markdown documents.
(CommonMark spec)

Updated version number.
This commit is contained in:
NovaRain
2021-10-25 10:59:22 +08:00
parent 80c9dd533f
commit a4ae8d47f0
7 changed files with 434 additions and 467 deletions
+4 -2
View File
@@ -1,5 +1,5 @@
;sfall configuration settings
;v3.8.31
;v3.8.32
[Main]
;Change to 1 if you want to use command line args to tell sfall to use another ini file.
@@ -652,7 +652,9 @@ ExplosionsEmitLight=0
;Set to 0 for backward compatibility with pre-3.4 scripts
ArraysBehavior=1
;Set to 1 to add proper checks to see if there is enough ammo to attack with weapons that use multiple ammo per shot
;Set to 1 to add proper check for ammo before attacking and proper calculation of the number of burst rounds
;By default, weapons can make attacks when at least one ammo is left, regardless of ammo cost calculations
;Note that enabling this option will prevent super cattle prods and mega power fists from attacking if there is only one ammo left
CheckWeaponAmmoCost=0
;Controls the speed of combat panel animations (lower - faster; valid range: 0..65535)