mirror of
https://github.com/sfall-team/sfall.git
synced 2026-07-27 16:52:34 -07:00
Rewrote the text hook for main_menu_create_ in C++
Changed the description of CheckWeaponAmmoCost in ddraw.ini. Replaced <br> html tag with backslash in markdown documents. (CommonMark spec) Updated version number.
This commit is contained in:
+4
-2
@@ -1,5 +1,5 @@
|
||||
;sfall configuration settings
|
||||
;v3.8.31
|
||||
;v3.8.32
|
||||
|
||||
[Main]
|
||||
;Change to 1 if you want to use command line args to tell sfall to use another ini file.
|
||||
@@ -652,7 +652,9 @@ ExplosionsEmitLight=0
|
||||
;Set to 0 for backward compatibility with pre-3.4 scripts
|
||||
ArraysBehavior=1
|
||||
|
||||
;Set to 1 to add proper checks to see if there is enough ammo to attack with weapons that use multiple ammo per shot
|
||||
;Set to 1 to add proper check for ammo before attacking and proper calculation of the number of burst rounds
|
||||
;By default, weapons can make attacks when at least one ammo is left, regardless of ammo cost calculations
|
||||
;Note that enabling this option will prevent super cattle prods and mega power fists from attacking if there is only one ammo left
|
||||
CheckWeaponAmmoCost=0
|
||||
|
||||
;Controls the speed of combat panel animations (lower - faster; valid range: 0..65535)
|
||||
|
||||
Reference in New Issue
Block a user