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Added new EngineTweaks module and TweaksFile option
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+7
-2
@@ -450,7 +450,7 @@ NPCsTryToSpendExtraAP=0
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;Note that enabling this option can affect the weapon of choice for some NPCs
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AIBestWeaponFix=1
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;Set to 1 to fix NPCs not taking chem_primary_desire in AI.txt as drug use preference when using drugs in their inventory
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;Set to 1 to fix NPCs not taking chem_primary_desire in AI.txt as a preference list when using drugs in their inventory
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;Set to 2 to allow NPCs to use only the drugs listed in chem_primary_desire and healing drugs (stimpaks and healing powder)
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;Note: chem_primary_desire w/o fixes prevents the specified item PID from being consumed if all three values in the list are the same PID
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;chem_primary_desire also works as a priority list of drug items the NPC will try to pick up in combat when they are on the ground
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@@ -786,7 +786,8 @@ CreditsAtBottom=0
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;Point the next line to an ini file containing the replacement skill data
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;SkillsFile=sfall\Skills.ini
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;To add additional perks to the game, uncomment the next line and set it to point to a file containing perk information
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;To add additional perks to the game, uncomment the next line and point to a file containing perk information
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;See the Perks.ini in the modders pack for an example file
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;PerksFile=sfall\Perks.ini
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;To add additional books to the game, uncomment the next line and point to a file containing book information
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@@ -800,6 +801,10 @@ CreditsAtBottom=0
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;Point to an ini file containing elevator data
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;ElevatorsFile=sfall\Elevators.ini
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;Allows you to change some engine parameters for the game mechanics
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;See the Tweaks.ini in the modders pack for an example file
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;TweaksFile=sfall\Tweaks.ini
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;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
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[Scripts]
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;Comma-separated list of masked paths to load global scripts from
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