Added new EngineTweaks module and TweaksFile option

This commit is contained in:
NovaRain
2021-08-19 23:09:03 +08:00
parent 3129e27737
commit a186014895
8 changed files with 111 additions and 4 deletions
+7 -2
View File
@@ -450,7 +450,7 @@ NPCsTryToSpendExtraAP=0
;Note that enabling this option can affect the weapon of choice for some NPCs
AIBestWeaponFix=1
;Set to 1 to fix NPCs not taking chem_primary_desire in AI.txt as drug use preference when using drugs in their inventory
;Set to 1 to fix NPCs not taking chem_primary_desire in AI.txt as a preference list when using drugs in their inventory
;Set to 2 to allow NPCs to use only the drugs listed in chem_primary_desire and healing drugs (stimpaks and healing powder)
;Note: chem_primary_desire w/o fixes prevents the specified item PID from being consumed if all three values in the list are the same PID
;chem_primary_desire also works as a priority list of drug items the NPC will try to pick up in combat when they are on the ground
@@ -786,7 +786,8 @@ CreditsAtBottom=0
;Point the next line to an ini file containing the replacement skill data
;SkillsFile=sfall\Skills.ini
;To add additional perks to the game, uncomment the next line and set it to point to a file containing perk information
;To add additional perks to the game, uncomment the next line and point to a file containing perk information
;See the Perks.ini in the modders pack for an example file
;PerksFile=sfall\Perks.ini
;To add additional books to the game, uncomment the next line and point to a file containing book information
@@ -800,6 +801,10 @@ CreditsAtBottom=0
;Point to an ini file containing elevator data
;ElevatorsFile=sfall\Elevators.ini
;Allows you to change some engine parameters for the game mechanics
;See the Tweaks.ini in the modders pack for an example file
;TweaksFile=sfall\Tweaks.ini
;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
[Scripts]
;Comma-separated list of masked paths to load global scripts from