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Added a new setting to DebugMode to send debug output to both the screen and the debug log (from Crafty)
Simplified the code for ObjCanSeeObj_ShootThru_Fix a bit (from Mr.Stalin) Changed sfall to not to create sfallfs.sav when UseFileSystemOverride is disabled.
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@@ -649,8 +649,8 @@ CreditsAtBottom=0
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Enable=0
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;Fallout 2 Debug Patch
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;Set to 1 to enable debugging output to screen or 2 to create a debug.log file
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;While you don't need to create an environment variable, you do still need to set the appropriate lines in fallout2.cfg
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;Set to 1 to send debug output to the screen, 2 to a debug.log file, or 3 to both the screen and a debug.log file
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;While you don't need to create an environment variable, you do still need to set the appropriate lines in fallout2.cfg:
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;-------
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;[debug]
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;mode=environment
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