Added a new setting to DebugMode to send debug output to both the screen and the debug log (from Crafty)

Simplified the code for ObjCanSeeObj_ShootThru_Fix a bit (from Mr.Stalin)
Changed sfall to not to create sfallfs.sav when UseFileSystemOverride is disabled.
This commit is contained in:
NovaRain
2018-10-27 09:46:35 +08:00
parent b5306406b3
commit 9f689863d7
8 changed files with 43 additions and 22 deletions
+2 -2
View File
@@ -649,8 +649,8 @@ CreditsAtBottom=0
Enable=0
;Fallout 2 Debug Patch
;Set to 1 to enable debugging output to screen or 2 to create a debug.log file
;While you don't need to create an environment variable, you do still need to set the appropriate lines in fallout2.cfg
;Set to 1 to send debug output to the screen, 2 to a debug.log file, or 3 to both the screen and a debug.log file
;While you don't need to create an environment variable, you do still need to set the appropriate lines in fallout2.cfg:
;-------
;[debug]
;mode=environment