mirror of
https://github.com/sfall-team/sfall.git
synced 2026-07-27 16:52:34 -07:00
Added setting array values for the debug editor.
Updates to sfall debug editor (part 1)
This commit is contained in:
Generated
+90
-73
@@ -23,17 +23,19 @@
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent() {
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this.components = new System.ComponentModel.Container();
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this.dataGridView1 = new System.Windows.Forms.DataGridView();
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this.Column0 = new System.Windows.Forms.DataGridViewTextBoxColumn();
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this.Column1 = new System.Windows.Forms.DataGridViewTextBoxColumn();
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this.Column2 = new System.Windows.Forms.DataGridViewTextBoxColumn();
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this.Column3 = new System.Windows.Forms.DataGridViewTextBoxColumn();
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this.bGlobals = new System.Windows.Forms.Button();
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this.bMapVars = new System.Windows.Forms.Button();
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this.bCritters = new System.Windows.Forms.Button();
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this.bSGlobals = new System.Windows.Forms.Button();
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this.bArrays = new System.Windows.Forms.Button();
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this.bEdit = new System.Windows.Forms.Button();
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this.Column0 = new System.Windows.Forms.DataGridViewTextBoxColumn();
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this.Column1 = new System.Windows.Forms.DataGridViewTextBoxColumn();
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this.Column2 = new System.Windows.Forms.DataGridViewTextBoxColumn();
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this.Column3 = new System.Windows.Forms.DataGridViewTextBoxColumn();
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this.bCrittersLvar = new System.Windows.Forms.Button();
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((System.ComponentModel.ISupportInitialize)(this.dataGridView1)).BeginInit();
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this.SuspendLayout();
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//
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@@ -45,7 +47,7 @@
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this.dataGridView1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.dataGridView1.ColumnHeadersHeightSizeMode = System.Windows.Forms.DataGridViewColumnHeadersHeightSizeMode.DisableResizing;
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this.dataGridView1.ColumnHeadersHeight = 22;
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this.dataGridView1.Columns.AddRange(new System.Windows.Forms.DataGridViewColumn[] {
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this.Column0,
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this.Column1,
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@@ -55,77 +57,13 @@
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this.dataGridView1.MultiSelect = false;
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this.dataGridView1.Name = "dataGridView1";
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this.dataGridView1.RowHeadersVisible = false;
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this.dataGridView1.RowHeadersWidthSizeMode = System.Windows.Forms.DataGridViewRowHeadersWidthSizeMode.DisableResizing;
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this.dataGridView1.SelectionMode = System.Windows.Forms.DataGridViewSelectionMode.FullRowSelect;
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this.dataGridView1.Size = new System.Drawing.Size(443, 233);
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this.dataGridView1.Size = new System.Drawing.Size(561, 354);
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this.dataGridView1.TabIndex = 0;
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this.dataGridView1.CellDoubleClick += new System.Windows.Forms.DataGridViewCellEventHandler(this.dataGridView1_CellDoubleClick);
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this.dataGridView1.CellEndEdit += new System.Windows.Forms.DataGridViewCellEventHandler(this.dataGridView1_CellEndEdit);
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//
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// bGlobals
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//
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this.bGlobals.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.bGlobals.Location = new System.Drawing.Point(12, 251);
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this.bGlobals.Name = "bGlobals";
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this.bGlobals.Size = new System.Drawing.Size(100, 23);
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this.bGlobals.TabIndex = 1;
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this.bGlobals.Text = "Globals";
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this.bGlobals.UseVisualStyleBackColor = true;
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this.bGlobals.Click += new System.EventHandler(this.bGlobals_Click);
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//
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// bMapVars
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//
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this.bMapVars.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.bMapVars.Location = new System.Drawing.Point(118, 251);
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this.bMapVars.Name = "bMapVars";
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this.bMapVars.Size = new System.Drawing.Size(100, 23);
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this.bMapVars.TabIndex = 2;
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this.bMapVars.Text = "Map variables";
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this.bMapVars.UseVisualStyleBackColor = true;
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this.bMapVars.Click += new System.EventHandler(this.bMapVars_Click);
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//
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// bCritters
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//
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this.bCritters.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.bCritters.Location = new System.Drawing.Point(12, 280);
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this.bCritters.Name = "bCritters";
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this.bCritters.Size = new System.Drawing.Size(100, 23);
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this.bCritters.TabIndex = 3;
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this.bCritters.Text = "Critters";
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this.bCritters.UseVisualStyleBackColor = true;
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this.bCritters.Click += new System.EventHandler(this.bCritters_Click);
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//
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// bSGlobals
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//
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this.bSGlobals.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.bSGlobals.Location = new System.Drawing.Point(249, 251);
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this.bSGlobals.Name = "bSGlobals";
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this.bSGlobals.Size = new System.Drawing.Size(100, 23);
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this.bSGlobals.TabIndex = 4;
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this.bSGlobals.Text = "sfall globals";
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this.bSGlobals.UseVisualStyleBackColor = true;
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this.bSGlobals.Click += new System.EventHandler(this.bSGlobals_Click);
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//
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// bArrays
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//
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this.bArrays.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.bArrays.Location = new System.Drawing.Point(355, 251);
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this.bArrays.Name = "bArrays";
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this.bArrays.Size = new System.Drawing.Size(100, 23);
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this.bArrays.TabIndex = 5;
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this.bArrays.Text = "sfall arrays";
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this.bArrays.UseVisualStyleBackColor = true;
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this.bArrays.Click += new System.EventHandler(this.bArrays_Click);
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//
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// bEdit
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//
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this.bEdit.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.bEdit.Location = new System.Drawing.Point(355, 280);
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this.bEdit.Name = "bEdit";
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this.bEdit.Size = new System.Drawing.Size(100, 23);
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this.bEdit.TabIndex = 6;
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this.bEdit.Text = "Edit";
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this.bEdit.UseVisualStyleBackColor = true;
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this.bEdit.Click += new System.EventHandler(this.bEdit_Click);
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this.dataGridView1.RowsAdded += new System.Windows.Forms.DataGridViewRowsAddedEventHandler(this.dataGridView1_RowsAdded);
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//
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// Column0
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//
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@@ -151,11 +89,89 @@
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this.Column3.HeaderText = "Value (Float)";
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this.Column3.Name = "Column3";
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//
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// bGlobals
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//
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this.bGlobals.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.bGlobals.Location = new System.Drawing.Point(12, 372);
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this.bGlobals.Name = "bGlobals";
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this.bGlobals.Size = new System.Drawing.Size(100, 23);
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this.bGlobals.TabIndex = 1;
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this.bGlobals.Text = "Globals";
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this.bGlobals.UseVisualStyleBackColor = true;
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this.bGlobals.Click += new System.EventHandler(this.bGlobals_Click);
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//
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// bMapVars
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//
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this.bMapVars.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.bMapVars.Location = new System.Drawing.Point(118, 372);
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this.bMapVars.Name = "bMapVars";
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this.bMapVars.Size = new System.Drawing.Size(100, 23);
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this.bMapVars.TabIndex = 2;
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this.bMapVars.Text = "Map variables";
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this.bMapVars.UseVisualStyleBackColor = true;
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this.bMapVars.Click += new System.EventHandler(this.bMapVars_Click);
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//
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// bCritters
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//
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this.bCritters.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.bCritters.Location = new System.Drawing.Point(12, 401);
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this.bCritters.Name = "bCritters";
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this.bCritters.Size = new System.Drawing.Size(100, 23);
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this.bCritters.TabIndex = 3;
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this.bCritters.Text = "Critters";
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this.bCritters.UseVisualStyleBackColor = true;
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this.bCritters.Click += new System.EventHandler(this.bCritters_Click);
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//
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// bSGlobals
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//
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this.bSGlobals.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.bSGlobals.Location = new System.Drawing.Point(367, 372);
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this.bSGlobals.Name = "bSGlobals";
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this.bSGlobals.Size = new System.Drawing.Size(100, 23);
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this.bSGlobals.TabIndex = 4;
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this.bSGlobals.Text = "sfall globals";
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this.bSGlobals.UseVisualStyleBackColor = true;
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this.bSGlobals.Click += new System.EventHandler(this.bSGlobals_Click);
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//
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// bArrays
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//
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this.bArrays.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.bArrays.Location = new System.Drawing.Point(473, 372);
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this.bArrays.Name = "bArrays";
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this.bArrays.Size = new System.Drawing.Size(100, 23);
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this.bArrays.TabIndex = 5;
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this.bArrays.Text = "sfall arrays";
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this.bArrays.UseVisualStyleBackColor = true;
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this.bArrays.Click += new System.EventHandler(this.bArrays_Click);
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//
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// bEdit
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//
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this.bEdit.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.bEdit.Location = new System.Drawing.Point(473, 401);
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this.bEdit.Name = "bEdit";
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this.bEdit.Size = new System.Drawing.Size(100, 23);
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this.bEdit.TabIndex = 6;
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this.bEdit.Text = "Edit";
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this.bEdit.UseVisualStyleBackColor = true;
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this.bEdit.Click += new System.EventHandler(this.bEdit_Click);
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//
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// bCrittersLvar
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//
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this.bCrittersLvar.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.bCrittersLvar.Enabled = false;
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this.bCrittersLvar.Location = new System.Drawing.Point(119, 401);
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this.bCrittersLvar.Name = "bCrittersLvar";
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this.bCrittersLvar.Size = new System.Drawing.Size(99, 23);
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this.bCrittersLvar.TabIndex = 7;
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this.bCrittersLvar.Text = "Local variables";
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this.bCrittersLvar.UseVisualStyleBackColor = true;
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//
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// DebugEditor
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(467, 315);
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this.ClientSize = new System.Drawing.Size(585, 436);
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this.Controls.Add(this.bCrittersLvar);
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this.Controls.Add(this.bEdit);
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this.Controls.Add(this.bArrays);
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this.Controls.Add(this.bSGlobals);
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@@ -185,6 +201,7 @@
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private System.Windows.Forms.DataGridViewTextBoxColumn Column1;
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private System.Windows.Forms.DataGridViewTextBoxColumn Column2;
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private System.Windows.Forms.DataGridViewTextBoxColumn Column3;
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private System.Windows.Forms.Button bCrittersLvar;
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}
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}
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+40
-40
@@ -47,36 +47,27 @@ namespace FalloutClient {
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private readonly Dictionary<uint, string> CritNames = new Dictionary<uint, string>();
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private void Redraw() {
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dataGridView1.SuspendLayout();
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dataGridView1.Rows.Clear();
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switch (mode) {
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case Mode.Globals:
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bEdit.Enabled = false;
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Column2.ReadOnly = false;
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Column3.ReadOnly = false;
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Column2.HeaderText = "Value (Int)";
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Column3.HeaderText = "Value (Float)";
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bEdit.Enabled = false;
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dataGridView1.SelectionMode = DataGridViewSelectionMode.CellSelect;
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dataGridView1.SuspendLayout();
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dataGridView1.Rows.Clear();
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switch (mode) {
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case Mode.Globals:
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for (int i = 0; i < connection.Globals.Length; i++) {
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string name = GlobNames.ContainsKey(i) ? GlobNames[i] : "";
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dataGridView1.Rows.Add(i, name, connection.Globals[i], converter.GetAsFloat(connection.Globals[i]));
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}
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break;
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case Mode.MapVars:
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Column2.ReadOnly = false;
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Column3.ReadOnly = false;
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Column2.HeaderText = "Value (Int)";
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Column3.HeaderText = "Value (Float)";
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bEdit.Enabled = false;
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for (int i = 0; i < connection.MapVars.Length; i++) {
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dataGridView1.Rows.Add(i, "", connection.MapVars[i], converter.GetAsFloat(connection.MapVars[i]));
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}
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break;
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case Mode.SGlobals:
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Column2.ReadOnly = false;
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Column3.ReadOnly = false;
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Column2.HeaderText = "Value (Int)";
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Column3.HeaderText = "Value (Float)";
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bEdit.Enabled = false;
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for (int i = 0; i < connection.SGlobalKeys.Length; i++) {
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string s = connection.SGlobalKeys[i] > 0xffffffff
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? new string(System.Text.ASCIIEncoding.ASCII.GetChars(converter.GetAsBytes(connection.SGlobalKeys[i])))
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@@ -85,6 +76,7 @@ namespace FalloutClient {
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}
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break;
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case Mode.Arrays:
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dataGridView1.SelectionMode = DataGridViewSelectionMode.FullRowSelect;
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Column2.ReadOnly = true;
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Column3.ReadOnly = true;
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Column2.HeaderText = "Array size";
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@@ -94,13 +86,14 @@ namespace FalloutClient {
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bool isMap = connection.ArrayIsMap[i];
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int arrlen = connection.ArrayLengths[i];
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if (isMap) arrlen /= 2;
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dataGridView1.Rows.Add(connection.Arrays[i], isMap ? "Map" : "", arrlen, "0x" + connection.ArrayDataSizes[i].ToString("x").ToUpper());
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dataGridView1.Rows.Add(connection.Arrays[i], isMap ? "Map" : "", arrlen, "0x" + connection.ArrayFlag[i].ToString("x").ToUpper());
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}
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break;
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case Mode.Critters:
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dataGridView1.SelectionMode = DataGridViewSelectionMode.FullRowSelect;
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Column2.ReadOnly = true;
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Column3.ReadOnly = true;
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Column2.HeaderText = "Pid";
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Column2.HeaderText = "PID";
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Column3.HeaderText = "Pointer";
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bEdit.Enabled = true;
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for (int i = 0; i < connection.Critters.Length / 2; i++) {
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@@ -194,8 +187,9 @@ namespace FalloutClient {
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return;
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}
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if (e.ColumnIndex == 2) {
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string str = dataGridView1.Rows[e.RowIndex].Cells[e.ColumnIndex].Value.ToString();
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int val;
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if (!int.TryParse(dataGridView1.Rows[e.RowIndex].Cells[e.ColumnIndex].Value.ToString(), out val)) {
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if (str == null || !int.TryParse(str, out val)) {
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dataGridView1.Rows[e.RowIndex].Cells[e.ColumnIndex].Value = array[e.RowIndex];
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} else {
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array[e.RowIndex] = val;
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@@ -204,8 +198,9 @@ namespace FalloutClient {
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connection.WriteInt(val);
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}
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} else {
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string str = dataGridView1.Rows[e.RowIndex].Cells[e.ColumnIndex].Value.ToString();
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float val;
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if (!float.TryParse(dataGridView1.Rows[e.RowIndex].Cells[e.ColumnIndex].Value.ToString(), out val)) {
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if (str == null || !float.TryParse(str, out val)) {
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dataGridView1.Rows[e.RowIndex].Cells[e.ColumnIndex].Value = array[e.RowIndex];
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} else {
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array[e.RowIndex] = converter.GetAsInt(val);
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@@ -218,7 +213,7 @@ namespace FalloutClient {
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private void bEdit_Click(object sender, EventArgs e) {
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if (dataGridView1.SelectedRows.Count == 0) return;
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int i = dataGridView1.SelectedRows[0].Index;
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int i = (int)dataGridView1.SelectedRows[0].Tag;
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switch (mode) {
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case Mode.Arrays: {
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DataType[] types = new DataType[connection.ArrayLengths[i]];
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@@ -233,9 +228,7 @@ namespace FalloutClient {
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lenData += lenType[j];
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}
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byte[] buf = connection.ReadBytes(lenData); // read data
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MemoryStream ms=new MemoryStream(buf);
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BinaryReader br=new BinaryReader(ms);
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ms.Position = 0;
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BinaryReader br = new BinaryReader(new MemoryStream(buf));
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for (int j = 0; j < strings.Length; j++) {
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switch (types[j]) {
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case DataType.Int:
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@@ -246,19 +239,16 @@ namespace FalloutClient {
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break;
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case DataType.String:
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byte[] bytes = br.ReadBytes(lenType[j]);
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strings[j] = System.Text.Encoding.ASCII.GetString(bytes, 0, lenType[j] - 1); //Array.IndexOf<byte>(bytes, 0)
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strings[j] = System.Text.Encoding.ASCII.GetString(bytes, 0, Array.IndexOf<byte>(bytes, 0));
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break;
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}
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}
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br.Close();
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strings = EditorWindow.ShowEditor(null, types, strings);
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strings = EditorWindow.ShowEditor(this, null, types, strings, connection.ArrayIsMap[i]);
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if (strings != null) { // save
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connection.WriteDataType(DataTypeSend.SetArray);
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connection.WriteInt(i);
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ms = new MemoryStream(connection.ArrayLengths[i] * connection.ArrayDataSizes[i]);
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BinaryWriter bw=new BinaryWriter(ms);
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MemoryStream ms = new MemoryStream(lenData);
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BinaryWriter bw = new BinaryWriter(ms);
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for (int j = 0; j < strings.Length; j++) {
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ms.Position = j * connection.ArrayDataSizes[i];
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switch (types[j]) {
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case DataType.Int:
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bw.Write(int.Parse(strings[j]));
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@@ -267,25 +257,31 @@ namespace FalloutClient {
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bw.Write(float.Parse(strings[j]));
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break;
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case DataType.String:
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byte[] bytes=System.Text.Encoding.ASCII.GetBytes(strings[j]);
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if (bytes.Length < connection.ArrayDataSizes[i]) bw.Write(bytes);
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else bw.Write(bytes, 0, connection.ArrayDataSizes[i] - 1);
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bw.Write(0);
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byte[] bytes = System.Text.Encoding.ASCII.GetBytes(strings[j]);
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if (bytes.Length < lenType[j])
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bw.Write(bytes);
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else
|
||||
bw.Write(bytes, 0, lenType[j] - 1);
|
||||
bw.Write((byte)0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
connection.WriteBytes(ms.GetBuffer(), 0, connection.ArrayLengths[i] * connection.ArrayDataSizes[i]);
|
||||
// send data to sfall
|
||||
connection.WriteDataType(DataTypeSend.SetArray);
|
||||
connection.WriteInt(i); // index
|
||||
connection.WriteInt(lenData);
|
||||
connection.WriteBytes(ms.GetBuffer(), 0, lenData);
|
||||
bw.Close();
|
||||
}
|
||||
}
|
||||
break;
|
||||
case Mode.Critters: {
|
||||
DataType[] types=new DataType[33];
|
||||
string[] strings=new string[33];
|
||||
string[] names=new string[33];
|
||||
DataType[] types = new DataType[33];
|
||||
string[] strings = new string[33];
|
||||
string[] names = new string[33];
|
||||
connection.WriteDataType(DataTypeSend.RetrieveCritter);
|
||||
connection.WriteInt(i);
|
||||
BinaryReader br=new BinaryReader(new System.IO.MemoryStream(connection.ReadBytes(33 * 4)));
|
||||
BinaryReader br = new BinaryReader(new System.IO.MemoryStream(connection.ReadBytes(33 * 4)));
|
||||
for (int j = 0; j < 33; j++) {
|
||||
types[j] = DataType.Int;
|
||||
strings[j] = br.ReadInt32().ToString();
|
||||
@@ -316,7 +312,7 @@ namespace FalloutClient {
|
||||
names[29] = " Outline flags";
|
||||
names[30] = " Script ID";
|
||||
names[32] = " Script index";
|
||||
strings = EditorWindow.ShowEditor(names, types, strings);
|
||||
strings = EditorWindow.ShowEditor(this, names, types, strings);
|
||||
if (strings != null) {
|
||||
MemoryStream ms = new MemoryStream(33 * 4);
|
||||
BinaryWriter bw = new BinaryWriter(ms);
|
||||
@@ -334,5 +330,9 @@ namespace FalloutClient {
|
||||
private void dataGridView1_CellDoubleClick(object sender, DataGridViewCellEventArgs e) {
|
||||
bEdit.PerformClick();
|
||||
}
|
||||
|
||||
private void dataGridView1_RowsAdded(object sender, DataGridViewRowsAddedEventArgs e) {
|
||||
dataGridView1.Rows[e.RowIndex].Tag = e.RowIndex;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,7 +18,7 @@ namespace FalloutClient {
|
||||
public readonly int[] sGlobals;
|
||||
public readonly uint[] Arrays;
|
||||
public readonly int[] ArrayLengths;
|
||||
public readonly int[] ArrayDataSizes;
|
||||
public readonly int[] ArrayFlag;
|
||||
public readonly bool[] ArrayIsMap;
|
||||
|
||||
public EditorConnection() {
|
||||
@@ -33,7 +33,7 @@ namespace FalloutClient {
|
||||
sGlobals = new int[SGlobalKeys.Length];
|
||||
Arrays = new uint[br.ReadInt32()];
|
||||
ArrayLengths = new int[Arrays.Length];
|
||||
ArrayDataSizes = new int[Arrays.Length];
|
||||
ArrayFlag = new int[Arrays.Length];
|
||||
ArrayIsMap = new bool[Arrays.Length];
|
||||
Critters = new uint[br.ReadInt32(), 2];
|
||||
|
||||
@@ -48,7 +48,7 @@ namespace FalloutClient {
|
||||
Arrays[i] = br.ReadUInt32();
|
||||
ArrayIsMap[i] = (br.ReadInt32() != 0);
|
||||
ArrayLengths[i] = br.ReadInt32();
|
||||
ArrayDataSizes[i] = br.ReadInt32();
|
||||
ArrayFlag[i] = br.ReadInt32();
|
||||
}
|
||||
for (int i = 0; i < Critters.Length / 2; i++) {
|
||||
Critters[i, 0] = br.ReadUInt32();
|
||||
|
||||
Generated
+17
-9
@@ -34,8 +34,8 @@
|
||||
//
|
||||
// bSave
|
||||
//
|
||||
this.bSave.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.bSave.Location = new System.Drawing.Point(12, 265);
|
||||
this.bSave.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.bSave.Location = new System.Drawing.Point(12, 336);
|
||||
this.bSave.Name = "bSave";
|
||||
this.bSave.Size = new System.Drawing.Size(75, 23);
|
||||
this.bSave.TabIndex = 0;
|
||||
@@ -46,7 +46,7 @@
|
||||
// bCancel
|
||||
//
|
||||
this.bCancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.bCancel.Location = new System.Drawing.Point(281, 265);
|
||||
this.bCancel.Location = new System.Drawing.Point(371, 336);
|
||||
this.bCancel.Name = "bCancel";
|
||||
this.bCancel.Size = new System.Drawing.Size(75, 23);
|
||||
this.bCancel.TabIndex = 1;
|
||||
@@ -62,15 +62,18 @@
|
||||
this.dataGridView1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||
| System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.dataGridView1.ColumnHeadersHeightSizeMode = System.Windows.Forms.DataGridViewColumnHeadersHeightSizeMode.AutoSize;
|
||||
this.dataGridView1.ColumnHeadersHeight = 22;
|
||||
this.dataGridView1.Columns.AddRange(new System.Windows.Forms.DataGridViewColumn[] {
|
||||
this.Column1,
|
||||
this.Column2,
|
||||
this.Column3});
|
||||
this.dataGridView1.Location = new System.Drawing.Point(12, 12);
|
||||
this.dataGridView1.MultiSelect = false;
|
||||
this.dataGridView1.Name = "dataGridView1";
|
||||
this.dataGridView1.RowHeadersVisible = false;
|
||||
this.dataGridView1.Size = new System.Drawing.Size(344, 247);
|
||||
this.dataGridView1.RowHeadersWidthSizeMode = System.Windows.Forms.DataGridViewRowHeadersWidthSizeMode.DisableResizing;
|
||||
this.dataGridView1.SelectionMode = System.Windows.Forms.DataGridViewSelectionMode.CellSelect;
|
||||
this.dataGridView1.Size = new System.Drawing.Size(434, 318);
|
||||
this.dataGridView1.TabIndex = 2;
|
||||
this.dataGridView1.CellEndEdit += new System.Windows.Forms.DataGridViewCellEventHandler(this.dataGridView1_CellEndEdit);
|
||||
//
|
||||
@@ -80,30 +83,35 @@
|
||||
this.Column1.HeaderText = "Element";
|
||||
this.Column1.Name = "Column1";
|
||||
this.Column1.ReadOnly = true;
|
||||
this.Column1.SortMode = System.Windows.Forms.DataGridViewColumnSortMode.NotSortable;
|
||||
//
|
||||
// Column2
|
||||
//
|
||||
this.Column2.HeaderText = "Type";
|
||||
this.Column2.Name = "Column2";
|
||||
this.Column2.ReadOnly = true;
|
||||
this.Column2.Width = 90;
|
||||
this.Column2.SortMode = System.Windows.Forms.DataGridViewColumnSortMode.NotSortable;
|
||||
this.Column2.Width = 75;
|
||||
//
|
||||
// Column3
|
||||
//
|
||||
this.Column3.HeaderText = "Value";
|
||||
this.Column3.Name = "Column3";
|
||||
this.Column3.Width = 125;
|
||||
this.Column3.SortMode = System.Windows.Forms.DataGridViewColumnSortMode.NotSortable;
|
||||
this.Column3.Width = 150;
|
||||
//
|
||||
// EditorWindow
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(368, 300);
|
||||
this.ClientSize = new System.Drawing.Size(458, 371);
|
||||
this.Controls.Add(this.dataGridView1);
|
||||
this.Controls.Add(this.bCancel);
|
||||
this.Controls.Add(this.bSave);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.SizableToolWindow;
|
||||
this.MinimumSize = new System.Drawing.Size(300, 200);
|
||||
this.Name = "EditorWindow";
|
||||
this.Text = "Editor Window";
|
||||
this.Text = "Edit Values";
|
||||
((System.ComponentModel.ISupportInitialize)(this.dataGridView1)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
|
||||
@@ -12,20 +12,24 @@ namespace FalloutClient {
|
||||
private readonly string[] values;
|
||||
private bool save;
|
||||
|
||||
private EditorWindow(string[] names, DataType[] types, string[] values) {
|
||||
private EditorWindow(string[] names, DataType[] types, string[] values, bool isMap) {
|
||||
this.types = types;
|
||||
this.values = values;
|
||||
InitializeComponent();
|
||||
dataGridView1.SuspendLayout();
|
||||
if (names == null)
|
||||
for (int i = 0; i < types.Length; i++) dataGridView1.Rows.Add(i.ToString(), types[i].ToString(), values[i]);
|
||||
for (int i = 0; i < types.Length; i++) {
|
||||
string element = i.ToString();
|
||||
if (isMap && (i % 2) == 0) element += " - Key";
|
||||
dataGridView1.Rows.Add(element, types[i].ToString(), values[i]);
|
||||
}
|
||||
else
|
||||
for (int i = 0; i < types.Length; i++) dataGridView1.Rows.Add("0x" + (i * 4).ToString("x").ToUpper() + names[i], types[i].ToString(), values[i]);
|
||||
for (int i = 0; i < types.Length; i++) dataGridView1.Rows.Add("[0x" + (i * 4).ToString("x").ToUpper() + "]" + names[i], types[i].ToString(), values[i]);
|
||||
dataGridView1.ResumeLayout();
|
||||
}
|
||||
|
||||
public static string[] ShowEditor(string[] names, DataType[] types, string[] values) {
|
||||
EditorWindow editor = new EditorWindow(names, types, values);
|
||||
public static string[] ShowEditor(DebugEditor form, string[] names, DataType[] types, string[] values, bool isMap = false) {
|
||||
EditorWindow editor = new EditorWindow(names, types, values, isMap);
|
||||
editor.ShowDialog();
|
||||
if (editor.save)
|
||||
return editor.values;
|
||||
@@ -47,7 +51,7 @@ namespace FalloutClient {
|
||||
|
||||
private void dataGridView1_CellEndEdit(object sender, DataGridViewCellEventArgs e) {
|
||||
string str = (string)dataGridView1.Rows[e.RowIndex].Cells[e.ColumnIndex].Value;
|
||||
if (CheckInput(types[e.RowIndex], str))
|
||||
if (str != null && CheckInput(types[e.RowIndex], str))
|
||||
values[e.RowIndex] = str;
|
||||
else
|
||||
dataGridView1.Rows[e.RowIndex].Cells[e.ColumnIndex].Value = values[e.RowIndex];
|
||||
|
||||
@@ -126,4 +126,13 @@
|
||||
<metadata name="Column3.UserAddedColumn" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="Column1.UserAddedColumn" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="Column2.UserAddedColumn" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="Column3.UserAddedColumn" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
</root>
|
||||
+2
-1
@@ -15,7 +15,8 @@ namespace FalloutClient {
|
||||
if (args.Length == 1 && args[0] == "-debugedit") {
|
||||
Application.Run(new DebugEditor(new EditorConnection()));
|
||||
} else {
|
||||
throw new Exception("Multiplayer is no longer supported");
|
||||
MessageBox.Show("The debug editor can only be run from the game.",
|
||||
"sfall Debug Editor", MessageBoxButtons.OK, MessageBoxIcon.Stop);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,7 +5,7 @@ using System.Runtime.InteropServices;
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("Fallout sfall Debug Editor")]
|
||||
[assembly: AssemblyTitle("sfall Debug Editor")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
<UpgradeBackupLocation>
|
||||
</UpgradeBackupLocation>
|
||||
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
|
||||
<IsWebBootstrapper>false</IsWebBootstrapper>
|
||||
<PublishUrl>publish\</PublishUrl>
|
||||
<Install>true</Install>
|
||||
<InstallFrom>Disk</InstallFrom>
|
||||
@@ -28,9 +29,8 @@
|
||||
<MapFileExtensions>true</MapFileExtensions>
|
||||
<ApplicationRevision>0</ApplicationRevision>
|
||||
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
|
||||
<IsWebBootstrapper>false</IsWebBootstrapper>
|
||||
<UseApplicationTrust>false</UseApplicationTrust>
|
||||
<BootstrapperEnabled>true</BootstrapperEnabled>
|
||||
<BootstrapperEnabled>false</BootstrapperEnabled>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
@@ -82,18 +82,13 @@
|
||||
<ItemGroup>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>Клиентский профиль .NET Framework 3.5 SP1</ProductName>
|
||||
<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
|
||||
<Install>false</Install>
|
||||
</BootstrapperPackage>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>.NET Framework 3.5 SP1</ProductName>
|
||||
<Install>true</Install>
|
||||
</BootstrapperPackage>
|
||||
<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>Установщик Windows 3.1</ProductName>
|
||||
<Install>true</Install>
|
||||
<Install>false</Install>
|
||||
</BootstrapperPackage>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
|
||||
+18
-4
@@ -333,10 +333,24 @@ void DEGetArray(int id, DWORD* types, char* data) {
|
||||
}
|
||||
}
|
||||
|
||||
// those too are not really used yet in FalloutClient (AFAIK) -- phobos2077
|
||||
void DESetArray(int id, const DWORD* types, const void* data) {
|
||||
//if (types) memcpy(arrays[id].types, types, arrays[id].len * 4);
|
||||
//memcpy(arrays[id].data, data, arrays[id].len*arrays[id].datalen);
|
||||
void DESetArray(int id, const DWORD* types, const char* data) {
|
||||
int pos = 0;
|
||||
for (size_t i = 0; i < arrays[id].val.size(); i++) {
|
||||
sArrayElement& arVal = arrays[id].val[i];
|
||||
switch (arVal.type) {
|
||||
case DATATYPE_INT:
|
||||
arVal.intVal = *(long*)(data + pos);
|
||||
pos += 4;
|
||||
break;
|
||||
case DATATYPE_FLOAT:
|
||||
arVal.floatVal = *(float*)(data + pos);
|
||||
pos += 4;
|
||||
break;
|
||||
case DATATYPE_STR:
|
||||
strcpy(arVal.strVal, data + pos);
|
||||
pos += arVal.len;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
|
||||
+1
-1
@@ -152,7 +152,7 @@ int GetNumArrays();
|
||||
void GetArrays(int* arrays);
|
||||
|
||||
void DEGetArray(int id, DWORD* types, char* data);
|
||||
void DESetArray(int id, const DWORD* types, const void* data);
|
||||
void DESetArray(int id, const DWORD* types, const char* data);
|
||||
|
||||
const char* _stdcall GetSfallTypeName(DWORD dataType);
|
||||
DWORD _stdcall getSfallTypeByScriptType(DWORD varType);
|
||||
|
||||
+39
-32
@@ -48,6 +48,10 @@ struct sArray {
|
||||
long flag;
|
||||
};
|
||||
|
||||
static void DEGameWinRedraw() {
|
||||
__asm call process_bk_;
|
||||
}
|
||||
|
||||
static bool SetBlocking(SOCKET s, bool block) {
|
||||
DWORD d = !block;
|
||||
ioctlsocket(s, FIONBIO, &d);
|
||||
@@ -56,13 +60,12 @@ static bool SetBlocking(SOCKET s, bool block) {
|
||||
static bool InternalSend(SOCKET s, const void* _data, int size) {
|
||||
const char* data = (const char*)_data;
|
||||
int upto = 0;
|
||||
int tmp;
|
||||
DWORD d;
|
||||
while (upto < size) {
|
||||
tmp = send(s, &data[upto], size - upto, 0);
|
||||
if (tmp > 0) upto += tmp;
|
||||
else {
|
||||
d = WSAGetLastError();
|
||||
int tmp = send(s, &data[upto], size - upto, 0);
|
||||
if (tmp > 0) {
|
||||
upto += tmp;
|
||||
} else {
|
||||
DWORD d = WSAGetLastError();
|
||||
if (d != WSAEWOULDBLOCK && d != WSAENOBUFS) return true;
|
||||
}
|
||||
}
|
||||
@@ -72,13 +75,12 @@ static bool InternalSend(SOCKET s, const void* _data, int size) {
|
||||
static bool InternalRecv(SOCKET s, void* _data, int size) {
|
||||
char* data = (char*)_data;
|
||||
int upto = 0;
|
||||
int tmp;
|
||||
DWORD d;
|
||||
while (upto < size) {
|
||||
tmp = recv(s, &data[upto], size - upto, 0);
|
||||
if (tmp > 0) upto += tmp;
|
||||
else {
|
||||
d = WSAGetLastError();
|
||||
int tmp = recv(s, &data[upto], size - upto, 0);
|
||||
if (tmp > 0) {
|
||||
upto += tmp;
|
||||
} else {
|
||||
DWORD d = WSAGetLastError();
|
||||
if (d != WSAEWOULDBLOCK && d != WSAENOBUFS) return true;
|
||||
}
|
||||
}
|
||||
@@ -86,6 +88,8 @@ static bool InternalRecv(SOCKET s, void* _data, int size) {
|
||||
}
|
||||
|
||||
static void RunEditorInternal(SOCKET &s) {
|
||||
*(DWORD*)_script_engine_running = 0;
|
||||
|
||||
std::vector<DWORD*> vec = std::vector<DWORD*>();
|
||||
for (int elv = 0; elv < 3; elv++) {
|
||||
for (int tile = 0; tile < 40000; tile++) {
|
||||
@@ -107,13 +111,12 @@ static void RunEditorInternal(SOCKET &s) {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int numCritters = vec.size();
|
||||
|
||||
int numGlobals = *(int*)_num_game_global_vars;
|
||||
int numMapVars = *(int*)_num_map_global_vars;
|
||||
int numSGlobals = GetNumGlobals();
|
||||
int numArrays = GetNumArrays();
|
||||
|
||||
InternalSend(s, &numGlobals, 4);
|
||||
InternalSend(s, &numMapVars, 4);
|
||||
InternalSend(s, &numSGlobals, 4);
|
||||
@@ -122,6 +125,7 @@ static void RunEditorInternal(SOCKET &s) {
|
||||
|
||||
sGlobalVar* sglobals=new sGlobalVar[numSGlobals];
|
||||
GetGlobals(sglobals);
|
||||
|
||||
sArray* arrays = new sArray[numArrays];
|
||||
GetArrays((int*)arrays);
|
||||
|
||||
@@ -140,30 +144,30 @@ static void RunEditorInternal(SOCKET &s) {
|
||||
if (code == CODE_EXIT) break;
|
||||
int id, val;
|
||||
switch (code) {
|
||||
case 0:
|
||||
case CODE_SET_GLOBAL:
|
||||
InternalRecv(s, &id, 4);
|
||||
InternalRecv(s, &val, 4);
|
||||
(*(DWORD**)_game_global_vars)[id] = val;
|
||||
break;
|
||||
case 1:
|
||||
case CODE_SET_MAPVAR:
|
||||
InternalRecv(s, &id, 4);
|
||||
InternalRecv(s, &val, 4);
|
||||
(*(DWORD**)_map_global_vars)[id] = val;
|
||||
break;
|
||||
case 2: // Retrieve Critter
|
||||
case CODE_GET_CRITTER:
|
||||
InternalRecv(s, &id, 4);
|
||||
InternalSend(s, vec[id], 0x84);
|
||||
break;
|
||||
case 3: // Set Critter
|
||||
case CODE_SET_CRITTER:
|
||||
InternalRecv(s, &id, 4);
|
||||
InternalRecv(s, vec[id], 0x84);
|
||||
break;
|
||||
case 4:
|
||||
case CODE_SET_SGLOBAL:
|
||||
InternalRecv(s, &id, 4);
|
||||
InternalRecv(s, &val, 4);
|
||||
sglobals[id].val = val;
|
||||
break;
|
||||
case 9: // get array values
|
||||
case CODE_GET_ARRAY: // get array values
|
||||
{
|
||||
InternalRecv(s, &id, 4);
|
||||
DWORD *types = new DWORD[arrays[id].size * 2]; // type, len
|
||||
@@ -180,22 +184,25 @@ static void RunEditorInternal(SOCKET &s) {
|
||||
delete[] types;
|
||||
}
|
||||
break;
|
||||
case 10: // set array values
|
||||
case CODE_SET_ARRAY: // set array values
|
||||
{
|
||||
//InternalRecv(s, &id, 4);
|
||||
//InternalRecv(s, &val, 4);
|
||||
//char *data = new char[arrays[id].size * arrays[id * 3 + 2]];
|
||||
//InternalRecv(s, data, arrays[id].size * arrays[id * 3 + 2]);
|
||||
//DESetArray(arrays[id].id, 0, data);
|
||||
//delete[] data;
|
||||
InternalRecv(s, &id, 4);
|
||||
InternalRecv(s, &val, 4); // len data
|
||||
char *data = new char[val];
|
||||
InternalRecv(s, data, val);
|
||||
DESetArray(arrays[id].id, nullptr, data);
|
||||
delete[] data;
|
||||
}
|
||||
break;
|
||||
}
|
||||
DEGameWinRedraw();
|
||||
}
|
||||
|
||||
SetGlobals(sglobals);
|
||||
delete[] sglobals;
|
||||
delete[] arrays;
|
||||
|
||||
*(DWORD*)_script_engine_running = 1;
|
||||
}
|
||||
|
||||
void RunDebugEditor() {
|
||||
@@ -203,13 +210,13 @@ void RunDebugEditor() {
|
||||
SOCKET sock, client;
|
||||
|
||||
if (WSAStartup(MAKEWORD(2, 2), &wsaData) != NO_ERROR) return;
|
||||
//create the socket
|
||||
// create the socket
|
||||
sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
|
||||
if (sock == INVALID_SOCKET) {
|
||||
WSACleanup();
|
||||
return;
|
||||
}
|
||||
//bind the socket
|
||||
// bind the socket
|
||||
sockaddr_in service;
|
||||
service.sin_family = AF_INET;
|
||||
service.sin_addr.s_addr = inet_addr("127.0.0.1");
|
||||
@@ -226,7 +233,7 @@ void RunDebugEditor() {
|
||||
return;
|
||||
}
|
||||
|
||||
//Start up the editor
|
||||
// Start up the editor
|
||||
STARTUPINFO si;
|
||||
PROCESS_INFORMATION pi;
|
||||
|
||||
@@ -244,7 +251,7 @@ void RunDebugEditor() {
|
||||
CloseHandle(pi.hThread);
|
||||
CloseHandle(pi.hProcess);
|
||||
|
||||
//Connect to the editor
|
||||
// Connect to the editor
|
||||
client = accept(sock, 0, 0);
|
||||
if (client == SOCKET_ERROR) {
|
||||
closesocket(sock);
|
||||
@@ -286,7 +293,7 @@ void DebugModePatch() {
|
||||
DWORD dbgMode = GetPrivateProfileIntA("Debugging", "DebugMode", 0, ".\\ddraw.ini");
|
||||
if (dbgMode) {
|
||||
dlog("Applying debugmode patch.", DL_INIT);
|
||||
//If the player is using an exe with the debug patch already applied, just skip this block without erroring
|
||||
// If the player is using an exe with the debug patch already applied, just skip this block without erroring
|
||||
if (*((DWORD*)0x444A64) != 0x082327E8) {
|
||||
SafeWrite32(0x444A64, 0x082327E8); // call debug_register_env_
|
||||
SafeWrite32(0x444A68, 0x0120E900); // jmp 0x444B8E
|
||||
|
||||
@@ -197,6 +197,7 @@
|
||||
#define _rotation 0x631D34
|
||||
#define _sad 0x530014
|
||||
#define _scr_size 0x6AC9F0
|
||||
#define _script_engine_running 0x51C714
|
||||
#define _scriptListInfo 0x51C7C8
|
||||
#define _skill_data 0x51D118
|
||||
#define _slot_cursor 0x5193B8
|
||||
|
||||
Reference in New Issue
Block a user