Moved the Combat Block patch from AI.cpp to new CombatBlocked.cpp

Added filter folders for the project files.

Updated credits.

Correction on ddraw.ini.
This commit is contained in:
NovaRain
2020-01-10 10:42:06 +08:00
parent fece180f0b
commit 9dea6911a6
11 changed files with 235 additions and 163 deletions
+2 -2
View File
@@ -124,12 +124,12 @@ WorldMapTravelMarkers=0
;Uncomment these lines to change the appearance of the markers
;The color index in Fallout default palette (valid range: 1..255; default is 134)
;TravelMarkerColor=134
;The lengh of the dots in pixels (valid range: 1..10)
;The length of the dots in pixels (valid range: 1..10)
;TravelMarkerLength=2
;The spacing between the dots in pixels (valid range: 1..10)
;TravelMarkerSpaces=2
;Set to 1 to display terrain types when moving the cursor over the green triangle on the world map
;Set to 1 to display terrain types when hovering the cursor over the player's marker on the world map
WorldMapTerrainInfo=0
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