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Minor edits to Message.cpp and define_extra.h.
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@@ -31,7 +31,7 @@
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#define WEAPON_BIGGUN 256 // 0x00000100 - Big Gun
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#define WEAPON_2HAND 512 // 0x00000200 - 2Hnd (weapon is two-handed)
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#define WEAPON_ENERGYWEAPON 1024 // 0x00000400 - Energy Weapon (forces weapon to use Energy Weapons skill)
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#define WEAPON_ENERGY 1024 // 0x00000400 - Energy Weapon (forces weapon to use Energy Weapons skill)
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#define ATKMODE_PRI_NONE 0
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#define ATKMODE_PRI_PUNCH 1 // 0001
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